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authorbruvzg <7645683+bruvzg@users.noreply.github.com>2022-01-10 10:13:22 +0200
committerbruvzg <7645683+bruvzg@users.noreply.github.com>2022-02-12 19:55:52 +0200
commit29199579f780f4f66350e1962926c08b2ddcf65b (patch)
tree4e722851ab0cdd71401e87c4b34c92d1c2630324 /tests
parentd3a6b6daaab4c8dfb7bdf35cc2fe2145ae6c22a1 (diff)
Add sub-pixel glyph positioning support.
Diffstat (limited to 'tests')
-rw-r--r--tests/test_main.cpp2
1 files changed, 1 insertions, 1 deletions
diff --git a/tests/test_main.cpp b/tests/test_main.cpp
index 34c87d64b7..830731abcd 100644
--- a/tests/test_main.cpp
+++ b/tests/test_main.cpp
@@ -206,7 +206,7 @@ struct GodotTestCaseListener : public doctest::IReporter {
memnew(InputMap);
InputMap::get_singleton()->load_default();
- make_default_theme(1.0, Ref<Font>());
+ make_default_theme(1.0, Ref<Font>(), TextServer::SUBPIXEL_POSITIONING_AUTO, TextServer::HINTING_LIGHT, true);
memnew(SceneTree);
SceneTree::get_singleton()->initialize();