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authorFredia Huya-Kouadio <fhuyakou@gmail.com>2020-12-23 22:16:56 -0800
committerFredia Huya-Kouadio <fhuyakou@gmail.com>2021-01-01 13:36:27 -0800
commit49969de2213a5c594d1d8d92bb9cfa87da7cc432 (patch)
treea2827be1394af8d5ac7eab5f42dfbcda165c6fed /tests/test_shader_lang.h
parent41e9028868e49669de83c82ba20fd9dcef0d1b8b (diff)
Update the logic to sign prebuilt Godot Android apks.
The previously used tool, `jarsigner` has been deprecated in favor of `apksigner` which is bundled with the Android SDK. The logic is refactored accordingly and a few editor settings have been deprecated in the process as they're no longer necessary. Note: As a side effect, specifying the Android SDK path is now required. The docs will be updated to reflect that change.
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