diff options
author | Fredia Huya-Kouadio <fhuyakou@gmail.com> | 2020-12-23 22:16:56 -0800 |
---|---|---|
committer | Fredia Huya-Kouadio <fhuyakou@gmail.com> | 2021-01-01 13:36:27 -0800 |
commit | 49969de2213a5c594d1d8d92bb9cfa87da7cc432 (patch) | |
tree | a2827be1394af8d5ac7eab5f42dfbcda165c6fed /tests/test_shader_lang.h | |
parent | 41e9028868e49669de83c82ba20fd9dcef0d1b8b (diff) |
Update the logic to sign prebuilt Godot Android apks.
The previously used tool, `jarsigner` has been deprecated in favor of `apksigner` which is bundled with the Android SDK.
The logic is refactored accordingly and a few editor settings have been deprecated in the process as they're no longer necessary.
Note: As a side effect, specifying the Android SDK path is now required. The docs will be updated to reflect that change.
Diffstat (limited to 'tests/test_shader_lang.h')
0 files changed, 0 insertions, 0 deletions