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authorSnailRhymer <harrymilnes@hotmail.com>2022-05-14 17:54:14 +0100
committerSnailRhymer <harrymilnes@hotmail.com>2022-05-17 00:02:51 +0100
commitd79818acb6d07c97232eb82932c91c676054ce6c (patch)
treeb8c0796c1cef62c7a2fd952242b1c13e2adc8485 /tests/test_macros.h
parent067c1eb923dd38bac7ad86da52d94394eeac44e5 (diff)
Fix errors and improve UX relating to new animation libraries
- Fix a bug causing an error message when a scene containing an AnimationPlayer with a reset track is saved, by correctly referencing the temporary "default" library. - Make library dropdown in new animation window assign correct library when creating an animation. - Similarly allow choice of library when duplicating animation. - Make library dropdown default to library of currently selected animation. - Make library dropdown show when exactly one library exists, and it isn't [Global]. Include [Global] on the dropdown in this case (will be newly created if dialog is confirmed). - When appending (x) to avoid New Anim name collisions, correctly check target library instead of [Global]. - Add parentheses when appending x when duplicating animations in the library editor, for consistency. - Change titles and prompts to be distinct in name/rename/duplicate dialiogs. - Fix bug in OprionButton.get_selectable_item(true) when last is not selectable. - Fix issues where animation wasn't found on deletion/rename by correctly prepending library name. - Remove an extraneous print_line from animation_track_editor. - Add messages to errors when an animation isn't found.
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