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authorYuri Roubinsky <chaosus89@gmail.com>2022-01-18 10:40:41 +0300
committerYuri Roubinsky <chaosus89@gmail.com>2022-01-18 12:42:39 +0300
commit36a82c8c69a973f159408c08e7cf5e7e3a4c397e (patch)
tree58f04245f8a1f70c2489210704bbf89cd66d7826 /tests/servers
parent846c14eee9bad75f31df94f7072331e85d24cff5 (diff)
Unify variable and array declarations in shaders
Diffstat (limited to 'tests/servers')
-rw-r--r--tests/servers/test_shader_lang.cpp3
1 files changed, 0 insertions, 3 deletions
diff --git a/tests/servers/test_shader_lang.cpp b/tests/servers/test_shader_lang.cpp
index acc7e32441..06e28212d2 100644
--- a/tests/servers/test_shader_lang.cpp
+++ b/tests/servers/test_shader_lang.cpp
@@ -211,9 +211,6 @@ static String dump_node_code(SL::Node *p_node, int p_level) {
SL::ArrayNode *vnode = (SL::ArrayNode *)p_node;
code = vnode->name;
} break;
- case SL::Node::TYPE_ARRAY_DECLARATION: {
- // FIXME: Implement
- } break;
case SL::Node::TYPE_ARRAY_CONSTRUCT: {
// FIXME: Implement
} break;