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| author | Fabio Alessandrelli <fabio.alessandrelli@gmail.com> | 2021-09-20 14:47:55 +0200 |
|---|---|---|
| committer | Fabio Alessandrelli <fabio.alessandrelli@gmail.com> | 2021-10-19 15:45:32 +0200 |
| commit | 9de577ba12a7f14aa5fc5187c7902285bfaae184 (patch) | |
| tree | 18e4b00e27504062aaea737936be1f270b28c475 /tests/servers/test_shader_lang.cpp | |
| parent | 9471de7e000a33f6a410f05b4628c9fe5c60ad9c (diff) | |
[HTML5] Editor video driver option. Replace canvas on exit.
Default is "Auto", but can be forced to a specific WebGL version if the
automatic detection fails.
The game and editor canvas are now replaced with a new one in the exit
hooks. This helps the browser do some context cleanup, and allow us to
create a new context of a different type (WebGL/WebGL2).
Diffstat (limited to 'tests/servers/test_shader_lang.cpp')
0 files changed, 0 insertions, 0 deletions