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authorJiri Suchan <yed@vanyli.net>2022-06-30 11:14:07 +0900
committerJiri Suchan <yed@vanyli.net>2022-08-19 20:32:13 +0900
commit388d35b74d8919b251faae9e24af50476f12b1a2 (patch)
tree6e984d73605bf3de867722bd88e1ee888a351fea /tests/python_build/fixtures/glsl/compute_expected_parts.json
parentb04593c22bd5e88d24f1be19422696e7bde584f6 (diff)
ci: add basic test pipeline for shader builders
Diffstat (limited to 'tests/python_build/fixtures/glsl/compute_expected_parts.json')
-rw-r--r--tests/python_build/fixtures/glsl/compute_expected_parts.json3
1 files changed, 3 insertions, 0 deletions
diff --git a/tests/python_build/fixtures/glsl/compute_expected_parts.json b/tests/python_build/fixtures/glsl/compute_expected_parts.json
new file mode 100644
index 0000000000..025c568ae0
--- /dev/null
+++ b/tests/python_build/fixtures/glsl/compute_expected_parts.json
@@ -0,0 +1,3 @@
+{
+ "code": "#[compute]\n\n#version 450\n\n#VERSION_DEFINES\n\n\n#define M_PI 3.14159265359\n\nvoid main() {\n\tvec3 static_light = vec3(0, 1, 0);\n}\n"
+}