diff options
author | clayjohn <claynjohn@gmail.com> | 2022-11-07 22:40:03 -0800 |
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committer | clayjohn <claynjohn@gmail.com> | 2022-11-14 23:28:25 -0800 |
commit | 9ce57050a5d12776deedd44fcb82dd5841a56686 (patch) | |
tree | a078f43091d787f0d985ee5c1a950fc0962eeaab /tests/python_build/fixtures/gles3 | |
parent | 98e0d599529aee2b090d84acbd9aaa28572c0da8 (diff) |
Add GPUParticles to the OpenGL3 renderer.
This includes collision (2D SDF, Box, Sphere, Heightmap),
attraction (Box, Sphere), and all sorting modes.
This does not include 3D SDF collisions, trails, or
manual emission.
Diffstat (limited to 'tests/python_build/fixtures/gles3')
-rw-r--r-- | tests/python_build/fixtures/gles3/vertex_fragment_expected_full.glsl | 5 | ||||
-rw-r--r-- | tests/python_build/fixtures/gles3/vertex_fragment_expected_parts.json | 1 |
2 files changed, 4 insertions, 2 deletions
diff --git a/tests/python_build/fixtures/gles3/vertex_fragment_expected_full.glsl b/tests/python_build/fixtures/gles3/vertex_fragment_expected_full.glsl index 7bf56e73cd..58ddd08cdd 100644 --- a/tests/python_build/fixtures/gles3/vertex_fragment_expected_full.glsl +++ b/tests/python_build/fixtures/gles3/vertex_fragment_expected_full.glsl @@ -18,7 +18,7 @@ public: DISABLE_LIGHTING=1, }; - _FORCE_INLINE_ void version_bind_shader(RID p_version,ShaderVariant p_variant,uint64_t p_specialization=0) { _version_bind_shader(p_version,p_variant,p_specialization); } + _FORCE_INLINE_ bool version_bind_shader(RID p_version,ShaderVariant p_variant,uint64_t p_specialization=0) { return _version_bind_shader(p_version,p_variant,p_specialization); } protected: @@ -35,13 +35,14 @@ protected: {"DISABLE_LIGHTING",false}, }; + static const Feedback* _feedbacks=nullptr; static const char _vertex_code[]={ 10,112,114,101,99,105,115,105,111,110,32,104,105,103,104,112,32,102,108,111,97,116,59,10,112,114,101,99,105,115,105,111,110,32,104,105,103,104,112,32,105,110,116,59,10,10,108,97,121,111,117,116,40,108,111,99,97,116,105,111,110,32,61,32,48,41,32,105,110,32,104,105,103,104,112,32,118,101,99,51,32,118,101,114,116,101,120,59,10,10,111,117,116,32,104,105,103,104,112,32,118,101,99,52,32,112,111,115,105,116,105,111,110,95,105,110,116,101,114,112,59,10,10,118,111,105,100,32,109,97,105,110,40,41,32,123,10,9,112,111,115,105,116,105,111,110,95,105,110,116,101,114,112,32,61,32,118,101,99,52,40,118,101,114,116,101,120,46,120,44,49,44,48,44,49,41,59,10,125,10,10, 0}; static const char _fragment_code[]={ 10,112,114,101,99,105,115,105,111,110,32,104,105,103,104,112,32,102,108,111,97,116,59,10,112,114,101,99,105,115,105,111,110,32,104,105,103,104,112,32,105,110,116,59,10,10,105,110,32,104,105,103,104,112,32,118,101,99,52,32,112,111,115,105,116,105,111,110,95,105,110,116,101,114,112,59,10,10,118,111,105,100,32,109,97,105,110,40,41,32,123,10,9,104,105,103,104,112,32,102,108,111,97,116,32,100,101,112,116,104,32,61,32,40,40,112,111,115,105,116,105,111,110,95,105,110,116,101,114,112,46,122,32,47,32,112,111,115,105,116,105,111,110,95,105,110,116,101,114,112,46,119,41,32,43,32,49,46,48,41,59,10,9,102,114,97,103,95,99,111,108,111,114,32,61,32,118,101,99,52,40,100,101,112,116,104,41,59,10,125,10, 0}; - _setup(_vertex_code,_fragment_code,"VertexFragmentShaderGLES3",0,_uniform_strings,0,_ubo_pairs,0,_texunit_pairs,1,_spec_pairs,1,_variant_defines); + _setup(_vertex_code,_fragment_code,"VertexFragmentShaderGLES3",0,_uniform_strings,0,_ubo_pairs,0,_feedbacks,0,_texunit_pairs,1,_spec_pairs,1,_variant_defines); } }; diff --git a/tests/python_build/fixtures/gles3/vertex_fragment_expected_parts.json b/tests/python_build/fixtures/gles3/vertex_fragment_expected_parts.json index eaeb5981c0..5ac8092ad0 100644 --- a/tests/python_build/fixtures/gles3/vertex_fragment_expected_parts.json +++ b/tests/python_build/fixtures/gles3/vertex_fragment_expected_parts.json @@ -31,6 +31,7 @@ "texunit_names": [], "ubos": [], "ubo_names": [], + "feedbacks": [], "vertex_included_files": [], "fragment_included_files": [], "reading": "fragment", |