diff options
author | RĂ©mi Verschelde <remi@verschelde.fr> | 2022-01-12 15:24:17 +0100 |
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committer | GitHub <noreply@github.com> | 2022-01-12 15:24:17 +0100 |
commit | 585231a17200bec3cf36e9ccbf2b48bf679e2fd4 (patch) | |
tree | d99961cbad7a04e8a33d053d055b9f730a5a84dd /servers/xr | |
parent | 4e83fbcd145e2b0a7b0382bff6eb97ad64f3e752 (diff) | |
parent | ba2bdc478b9eaad99b6c2a3c860e3dc0fe73a1a6 (diff) |
Merge pull request #56492 from akien-mga/remove-author-docstrings
Diffstat (limited to 'servers/xr')
-rw-r--r-- | servers/xr/xr_interface.h | 4 | ||||
-rw-r--r-- | servers/xr/xr_positional_tracker.h | 4 |
2 files changed, 2 insertions, 6 deletions
diff --git a/servers/xr/xr_interface.h b/servers/xr/xr_interface.h index 03563026c8..aee98f8fee 100644 --- a/servers/xr/xr_interface.h +++ b/servers/xr/xr_interface.h @@ -39,8 +39,6 @@ struct BlitToScreen; /** - @author Bastiaan Olij <mux213@gmail.com> - The XR interface is a template class on top of which we build interface to different AR, VR and tracking SDKs. The idea is that we subclass this class, implement the logic, and then instantiate a singleton of each interface when Godot starts. These instances do not initialize themselves but register themselves with the AR/VR server. @@ -138,4 +136,4 @@ VARIANT_ENUM_CAST(XRInterface::Capabilities); VARIANT_ENUM_CAST(XRInterface::TrackingStatus); VARIANT_ENUM_CAST(XRInterface::PlayAreaMode); -#endif // !XR_INTERFACE_H +#endif // XR_INTERFACE_H diff --git a/servers/xr/xr_positional_tracker.h b/servers/xr/xr_positional_tracker.h index 895bcab215..2bcbf2c018 100644 --- a/servers/xr/xr_positional_tracker.h +++ b/servers/xr/xr_positional_tracker.h @@ -37,8 +37,6 @@ #include "servers/xr_server.h" /** - @author Bastiaan Olij <mux213@gmail.com> - The positional tracker object as an object that represents the position and orientation of a tracked object like a controller or headset. An AR/VR Interface will registered the trackers it manages with our AR/VR server and update its position and orientation. This is where potentially additional AR/VR interfaces may be active as there are AR/VR SDKs that solely deal with positional tracking. @@ -99,4 +97,4 @@ public: VARIANT_ENUM_CAST(XRPositionalTracker::TrackerHand); -#endif +#endif // XR_POSITIONAL_TRACKER_H |