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author | RĂ©mi Verschelde <remi@verschelde.fr> | 2021-09-21 15:16:52 +0200 |
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committer | GitHub <noreply@github.com> | 2021-09-21 15:16:52 +0200 |
commit | d7b68f376de6463a4ff5152e5714dfa549112abf (patch) | |
tree | 7661700caeeeb3052d8560753ca2138ed077ad0b /servers/xr/xr_interface_extension.h | |
parent | dc2b06260901249f1510eaafe11d7db91ed5a579 (diff) | |
parent | c527078634dbed724ab487000aea6f3d96b33752 (diff) |
Merge pull request #52177 from BastiaanOlij/xr_doubles
Change to using doubles in XR classes
Diffstat (limited to 'servers/xr/xr_interface_extension.h')
-rw-r--r-- | servers/xr/xr_interface_extension.h | 6 |
1 files changed, 3 insertions, 3 deletions
diff --git a/servers/xr/xr_interface_extension.h b/servers/xr/xr_interface_extension.h index 94914a7b3f..3b7af4c0a2 100644 --- a/servers/xr/xr_interface_extension.h +++ b/servers/xr/xr_interface_extension.h @@ -83,15 +83,15 @@ public: virtual uint32_t get_view_count() override; virtual Transform3D get_camera_transform() override; virtual Transform3D get_transform_for_view(uint32_t p_view, const Transform3D &p_cam_transform) override; - virtual CameraMatrix get_projection_for_view(uint32_t p_view, real_t p_aspect, real_t p_z_near, real_t p_z_far) override; + virtual CameraMatrix get_projection_for_view(uint32_t p_view, double p_aspect, double p_z_near, double p_z_far) override; GDVIRTUAL0R(Size2, _get_render_target_size); GDVIRTUAL0R(uint32_t, _get_view_count); GDVIRTUAL0R(Transform3D, _get_camera_transform); GDVIRTUAL2R(Transform3D, _get_transform_for_view, uint32_t, const Transform3D &); - GDVIRTUAL4R(PackedFloat64Array, _get_projection_for_view, uint32_t, real_t, real_t, real_t); + GDVIRTUAL4R(PackedFloat64Array, _get_projection_for_view, uint32_t, double, double, double); - void add_blit(RID p_render_target, Rect2 p_src_rect, Rect2i p_dst_rect, bool p_use_layer = false, uint32_t p_layer = 0, bool p_apply_lens_distortion = false, Vector2 p_eye_center = Vector2(), float p_k1 = 0.0, float p_k2 = 0.0, float p_upscale = 1.0, float p_aspect_ratio = 1.0); + void add_blit(RID p_render_target, Rect2 p_src_rect, Rect2i p_dst_rect, bool p_use_layer = false, uint32_t p_layer = 0, bool p_apply_lens_distortion = false, Vector2 p_eye_center = Vector2(), double p_k1 = 0.0, double p_k2 = 0.0, double p_upscale = 1.0, double p_aspect_ratio = 1.0); virtual Vector<BlitToScreen> commit_views(RID p_render_target, const Rect2 &p_screen_rect) override; GDVIRTUAL2(_commit_views, RID, const Rect2 &); |