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authorJuan Linietsky <reduzio@gmail.com>2014-10-12 02:13:22 -0300
committerJuan Linietsky <reduzio@gmail.com>2014-10-12 02:13:22 -0300
commit948fd83cdded7fed77ae5213101c1a2ece580434 (patch)
treea6953095dc4feaac1485c04b35039b85f1a95534 /servers/visual/visual_server_wrap_mt.h
parent37354da5b0dc1dc8dcfd9d844e593935311f4f8f (diff)
Little Bits
-=-=-=-=-=- -fix duplicate function bug when creating script callback in editor -fix bug where hiding lights does not work -fix 2D audio listener bug (romulox_x reported) -fix exported properties with inheritance bug -fix timer autostart (make it not work on editor) -reactivate first camara found if viewport runs out of active camera -option to hide gizmos in viewport -changed skeleton gizmo because it sucks -Make convex shapes using CollisionShape visible (use quickhull class) -fix up menu when editing a mesh, to export collision, navmesh, convex, etc. from it. -make a menu option to show SRGB in 3D editor views by default -make option to edit default light direction in viewport settings -make option to edit default ambient light in viewport settings -make software conversion of linear->RGB if hardware support not found
Diffstat (limited to 'servers/visual/visual_server_wrap_mt.h')
-rw-r--r--servers/visual/visual_server_wrap_mt.h2
1 files changed, 2 insertions, 0 deletions
diff --git a/servers/visual/visual_server_wrap_mt.h b/servers/visual/visual_server_wrap_mt.h
index 73e736f684..1ad8c85986 100644
--- a/servers/visual/visual_server_wrap_mt.h
+++ b/servers/visual/visual_server_wrap_mt.h
@@ -929,6 +929,7 @@ public:
FUNC2(camera_set_environment,RID,RID);
FUNC1RC(RID,camera_get_environment,RID);
+
FUNC2(camera_set_use_vertical_aspect,RID,bool);
FUNC2RC(bool,camera_is_using_vertical_aspect,RID,bool);
@@ -998,6 +999,7 @@ public:
FUNC2(scenario_set_debug,RID,ScenarioDebugMode);
FUNC2(scenario_set_environment,RID, RID);
FUNC2RC(RID,scenario_get_environment,RID, RID);
+ FUNC2(scenario_set_fallback_environment,RID, RID);
/* INSTANCING API */