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authorJuan Linietsky <reduzio@gmail.com>2019-07-21 11:31:30 -0300
committerJuan Linietsky <reduzio@gmail.com>2020-02-11 11:53:29 +0100
commit8bbbb973361f367a4888629c571fb6f43581269d (patch)
tree89724be2ee4a81111bedd383668665e0ae3bf276 /servers/visual/visual_server_wrap_mt.h
parent50e9befb888480a3d6cb2fa46b58c0753b69bd86 (diff)
Completed material/2D shader support (missing SCREEN_TEXTURE)
Diffstat (limited to 'servers/visual/visual_server_wrap_mt.h')
-rw-r--r--servers/visual/visual_server_wrap_mt.h1
1 files changed, 0 insertions, 1 deletions
diff --git a/servers/visual/visual_server_wrap_mt.h b/servers/visual/visual_server_wrap_mt.h
index 610aa9c305..c2e7f659ab 100644
--- a/servers/visual/visual_server_wrap_mt.h
+++ b/servers/visual/visual_server_wrap_mt.h
@@ -140,7 +140,6 @@ public:
FUNCRID(material)
FUNC2(material_set_shader, RID, RID)
- FUNC1RC(RID, material_get_shader, RID)
FUNC3(material_set_param, RID, const StringName &, const Variant &)
FUNC2RC(Variant, material_get_param, RID, const StringName &)