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authorJuan Linietsky <reduzio@gmail.com>2015-01-12 20:44:02 -0300
committerJuan Linietsky <reduzio@gmail.com>2015-01-12 20:44:02 -0300
commit30d36581100f0bf71c6d2502be9a03443bdf8708 (patch)
tree2ac0ce5967e150269a71bece0ea0bd16c3eb1054 /servers/visual/visual_server_wrap_mt.h
parent544ce2a1dbaa5548490c975c2f6f6ed7c21377b9 (diff)
-fixed issue with shader not being reset on layers, closes #1199
-ability for shader to use parent shader and params, closes #1198
Diffstat (limited to 'servers/visual/visual_server_wrap_mt.h')
-rw-r--r--servers/visual/visual_server_wrap_mt.h3
1 files changed, 3 insertions, 0 deletions
diff --git a/servers/visual/visual_server_wrap_mt.h b/servers/visual/visual_server_wrap_mt.h
index 300aba4551..c344161445 100644
--- a/servers/visual/visual_server_wrap_mt.h
+++ b/servers/visual/visual_server_wrap_mt.h
@@ -1136,6 +1136,9 @@ public:
FUNC2(canvas_item_set_shader,RID, RID );
FUNC1RC(RID,canvas_item_get_shader,RID );
+ FUNC2(canvas_item_set_use_parent_shader,RID, bool );
+
+
FUNC3(canvas_item_set_shader_param,RID,const StringName&,const Variant&);
FUNC2RC(Variant,canvas_item_get_shader_param,RID,const StringName&);