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authorAaron Franke <arnfranke@yahoo.com>2019-01-16 10:42:53 -0500
committerAaron Franke <arnfranke@yahoo.com>2019-04-25 13:20:29 -0400
commitb659e1eb2b732ebc836614735438ca0bcdc8a32d (patch)
treefdc9e58e4e573c08eb9004650476e43bc66a0e43 /servers/visual/visual_server_scene.cpp
parentc577ec6ae46f8c6d848cae46c0e447e6607b3f33 (diff)
Use approximate equallity methods in many places
Diffstat (limited to 'servers/visual/visual_server_scene.cpp')
-rw-r--r--servers/visual/visual_server_scene.cpp4
1 files changed, 2 insertions, 2 deletions
diff --git a/servers/visual/visual_server_scene.cpp b/servers/visual/visual_server_scene.cpp
index c1dc94daa2..af580d6794 100644
--- a/servers/visual/visual_server_scene.cpp
+++ b/servers/visual/visual_server_scene.cpp
@@ -2654,7 +2654,7 @@ void VisualServerScene::_bake_gi_probe_light(const GIProbeDataHeader *header, co
for (int i = 0; i < 3; i++) {
- if (ABS(light_axis[i]) < CMP_EPSILON)
+ if (Math::is_zero_approx(light_axis[i]))
continue;
clip[clip_planes].normal[i] = 1.0;
@@ -2789,7 +2789,7 @@ void VisualServerScene::_bake_gi_probe_light(const GIProbeDataHeader *header, co
for (int c = 0; c < 3; c++) {
- if (ABS(light_axis[c]) < CMP_EPSILON)
+ if (Math::is_zero_approx(light_axis[c]))
continue;
clip[clip_planes].normal[c] = 1.0;