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authorIbrahn Sahir <ibrahn.sahir@gmail.com>2019-07-05 18:08:43 +0100
committerIbrahn Sahir <ibrahn.sahir@gmail.com>2019-07-06 12:04:27 +0100
commit4e4697b1c481094949165fa9edbe6aeebcfcf3b4 (patch)
treea05fa9e7249febb9093885ddc21da1cd967be314 /servers/visual/visual_server_scene.cpp
parent0b6b49a897b35bec53765e1288c32d57afa1a293 (diff)
Added release function to PoolVector::Access.
For clarity, assign-to-release idiom for PoolVector::Read/Write replaced with a function call. Existing uses replaced (or removed if already handled by scope)
Diffstat (limited to 'servers/visual/visual_server_scene.cpp')
-rw-r--r--servers/visual/visual_server_scene.cpp2
1 files changed, 1 insertions, 1 deletions
diff --git a/servers/visual/visual_server_scene.cpp b/servers/visual/visual_server_scene.cpp
index faf5a1f8fa..7c100be0f2 100644
--- a/servers/visual/visual_server_scene.cpp
+++ b/servers/visual/visual_server_scene.cpp
@@ -2396,7 +2396,7 @@ void VisualServerScene::_setup_gi_probe(Instance *p_instance) {
mipmap.resize(size);
PoolVector<uint8_t>::Write w = mipmap.write();
zeromem(w.ptr(), size);
- w = PoolVector<uint8_t>::Write();
+ w.release();
probe->dynamic.mipmaps_3d.push_back(mipmap);