diff options
author | Juan Linietsky <reduzio@gmail.com> | 2016-08-30 23:44:14 -0300 |
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committer | Juan Linietsky <reduzio@gmail.com> | 2016-08-30 23:46:41 -0300 |
commit | fb4d6d1db0ed0fb8deb530be4b0ae481fb5ba3cd (patch) | |
tree | 00e8915abce7590ad63e129d7f15425fe75322c5 /servers/visual/visual_server_raster.h | |
parent | 2f0e2a78b5caaf659e078c549682e3d1347f7066 (diff) |
More visual script improvements
-Added anti-aliasing on lines
-Improved draw performance enormously
-Removed sequence ports for most nodes, current visual scripts will likely be broken now. Sorry!
Diffstat (limited to 'servers/visual/visual_server_raster.h')
-rw-r--r-- | servers/visual/visual_server_raster.h | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/servers/visual/visual_server_raster.h b/servers/visual/visual_server_raster.h index 228a4a7c44..496820f4a8 100644 --- a/servers/visual/visual_server_raster.h +++ b/servers/visual/visual_server_raster.h @@ -1168,7 +1168,7 @@ public: virtual void canvas_item_attach_viewport(RID p_item, RID p_viewport); - virtual void canvas_item_add_line(RID p_item, const Point2& p_from, const Point2& p_to,const Color& p_color,float p_width=1.0); + virtual void canvas_item_add_line(RID p_item, const Point2& p_from, const Point2& p_to, const Color& p_color, float p_width=1.0, bool p_antialiased=false); virtual void canvas_item_add_rect(RID p_item, const Rect2& p_rect, const Color& p_color); virtual void canvas_item_add_circle(RID p_item, const Point2& p_pos, float p_radius,const Color& p_color); virtual void canvas_item_add_texture_rect(RID p_item, const Rect2& p_rect, RID p_texture,bool p_tile=false,const Color& p_modulate=Color(1,1,1),bool p_transpose=false); |