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authorJuan Linietsky <reduzio@gmail.com>2019-07-10 17:44:55 -0300
committerJuan Linietsky <reduzio@gmail.com>2020-02-11 11:53:28 +0100
commitef083a583b3bd833d36fadb80a9ee8e9081d394e (patch)
treeb26b4497b8f1b6f6442121ae0181a3038500df59 /servers/visual/visual_server_raster.h
parenta3f8ffac63a95d0ebcbe2f0b864e0ea33d29e1d3 (diff)
Modified light rendering to make it more compatible.
Modified polygon management to make it more compatible with MoltenVK
Diffstat (limited to 'servers/visual/visual_server_raster.h')
-rw-r--r--servers/visual/visual_server_raster.h1
1 files changed, 0 insertions, 1 deletions
diff --git a/servers/visual/visual_server_raster.h b/servers/visual/visual_server_raster.h
index 203aba1b95..feb454c425 100644
--- a/servers/visual/visual_server_raster.h
+++ b/servers/visual/visual_server_raster.h
@@ -658,7 +658,6 @@ public:
BIND2(canvas_light_set_shadow_enabled, RID, bool)
BIND2(canvas_light_set_shadow_buffer_size, RID, int)
- BIND2(canvas_light_set_shadow_gradient_length, RID, float)
BIND2(canvas_light_set_shadow_filter, RID, CanvasLightShadowFilter)
BIND2(canvas_light_set_shadow_color, RID, const Color &)
BIND2(canvas_light_set_shadow_smooth, RID, float)