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authorDominique LaSalle <dominique@solidlake.com>2018-11-13 17:19:11 -0800
committerDominique LaSalle <dominique@solidlake.com>2018-11-13 17:19:11 -0800
commit6eae6247e4fc3bf1655f52be0c583573ec7700ea (patch)
treef6a1fdf868f2204122ac8fbb77f8ad96b50d0991 /servers/visual/visual_server_raster.h
parent72db3000a56a6f85d348c218437d1a1dfc0953bf (diff)
Add parameter for fog max depth and use alpha as density.
Diffstat (limited to 'servers/visual/visual_server_raster.h')
-rw-r--r--servers/visual/visual_server_raster.h2
1 files changed, 1 insertions, 1 deletions
diff --git a/servers/visual/visual_server_raster.h b/servers/visual/visual_server_raster.h
index 62ba2eab69..899b60e5f4 100644
--- a/servers/visual/visual_server_raster.h
+++ b/servers/visual/visual_server_raster.h
@@ -511,7 +511,7 @@ public:
BIND6(environment_set_adjustment, RID, bool, float, float, float, RID)
BIND5(environment_set_fog, RID, bool, const Color &, const Color &, float)
- BIND6(environment_set_fog_depth, RID, bool, float, float, bool, float)
+ BIND7(environment_set_fog_depth, RID, bool, float, float, float, bool, float)
BIND5(environment_set_fog_height, RID, bool, float, float, float)
/* SCENARIO API */