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authorJuan Linietsky <reduzio@gmail.com>2018-05-07 09:24:39 -0300
committerGitHub <noreply@github.com>2018-05-07 09:24:39 -0300
commit38aaf78325b9507d825f067f85ce551ebc5cb850 (patch)
treef7a03719ff4aee9359a2b2fa4f27bdd0a791e6da /servers/visual/visual_server_raster.h
parent9aa9dd27fef7aeea92cf5bbec771f7d6f47caf82 (diff)
parent6f7fefa489bb303301850befc9ea8eb573d33774 (diff)
Merge pull request #18524 from BastiaanOlij/keep_3d_linear
Added option to viewport to keep linear color
Diffstat (limited to 'servers/visual/visual_server_raster.h')
-rw-r--r--servers/visual/visual_server_raster.h1
1 files changed, 1 insertions, 0 deletions
diff --git a/servers/visual/visual_server_raster.h b/servers/visual/visual_server_raster.h
index 5b7ea34cfe..5977ab7cc6 100644
--- a/servers/visual/visual_server_raster.h
+++ b/servers/visual/visual_server_raster.h
@@ -451,6 +451,7 @@ public:
BIND2(viewport_set_hide_canvas, RID, bool)
BIND2(viewport_set_disable_environment, RID, bool)
BIND2(viewport_set_disable_3d, RID, bool)
+ BIND2(viewport_set_keep_3d_linear, RID, bool)
BIND2(viewport_attach_camera, RID, RID)
BIND2(viewport_set_scenario, RID, RID)