diff options
author | Juan Linietsky <reduzio@gmail.com> | 2015-03-09 02:34:56 -0300 |
---|---|---|
committer | Juan Linietsky <reduzio@gmail.com> | 2015-03-09 02:34:56 -0300 |
commit | 09489e3a78de39bb4d8690f3c65f8a5e7a56a95e (patch) | |
tree | b6207118763b8f1ec81c9d5b7e483813363253c2 /servers/visual/visual_server_raster.h | |
parent | 2c2894ceb674927a35d2798b3e63adabdb020077 (diff) |
lot of work on 2D lighting and isometric maps
added a new demo, isometric_light that does full isometric sorting,
lights, shadows, etc.
Diffstat (limited to 'servers/visual/visual_server_raster.h')
-rw-r--r-- | servers/visual/visual_server_raster.h | 1 |
1 files changed, 1 insertions, 0 deletions
diff --git a/servers/visual/visual_server_raster.h b/servers/visual/visual_server_raster.h index b9a3f83364..7d7bbe1d71 100644 --- a/servers/visual/visual_server_raster.h +++ b/servers/visual/visual_server_raster.h @@ -1164,6 +1164,7 @@ public: virtual void canvas_light_set_z_range(RID p_light, int p_min_z,int p_max_z); virtual void canvas_light_set_layer_range(RID p_light, int p_min_layer,int p_max_layer); virtual void canvas_light_set_item_mask(RID p_light, int p_mask); + virtual void canvas_light_set_item_shadow_mask(RID p_light, int p_mask); virtual void canvas_light_set_subtract_mode(RID p_light, bool p_enable); virtual void canvas_light_set_shadow_enabled(RID p_light, bool p_enabled); |