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author | Juan Linietsky <reduzio@gmail.com> | 2019-06-07 13:07:57 -0300 |
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committer | Juan Linietsky <reduzio@gmail.com> | 2020-02-11 11:53:26 +0100 |
commit | fd188ddd5176390efb22ed041d8aedad25d81dee (patch) | |
tree | 18766edace54f7e3e5ed5c1efe1223de163cad86 /servers/visual/shader_language.h | |
parent | 3e3f8a47616327d7faeb17f558bb81a943385e82 (diff) |
Initial work on Vulkan:
-Added VulkanContext
-Added an X11 implementation
-Added a rendering device abstraction
-added a Vulkan rendering device abstraction
-Engine does not work, only shows Godot logo (run it from bin/)
Diffstat (limited to 'servers/visual/shader_language.h')
0 files changed, 0 insertions, 0 deletions