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author | RĂ©mi Verschelde <rverschelde@gmail.com> | 2019-09-19 19:02:27 +0200 |
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committer | GitHub <noreply@github.com> | 2019-09-19 19:02:27 +0200 |
commit | 996e30ee94eca4973aef383d86a7e86c88ff1134 (patch) | |
tree | 20f0cccdfc846c289bc102ef3f6623114f868755 /servers/visual/shader_language.h | |
parent | b3ae7c3da3d3004d0259b91522e8bff51418ce60 (diff) | |
parent | 269ba00fd32c379bda0862e386ebfb3677a59fa6 (diff) |
Merge pull request #32019 from RevoluPowered/feature/implement-pbr-materials
FBX Importer - Maya material PBR path is read properly now
Diffstat (limited to 'servers/visual/shader_language.h')
0 files changed, 0 insertions, 0 deletions