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author | Juan Linietsky <reduzio@gmail.com> | 2015-04-20 19:38:02 -0300 |
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committer | Juan Linietsky <reduzio@gmail.com> | 2015-04-20 19:38:02 -0300 |
commit | 59154cccf9fcf814a21a2596993fb1b6777d3bb7 (patch) | |
tree | 4132620a9d924463dae4b64fea2dde68a14023e7 /servers/visual/shader_graph.cpp | |
parent | 28c4afeb5733f9ca9725ab2a5f4066af8e02b2a6 (diff) |
-Changed Godot exit to be clean.
-Added more debug information on memory cleanliness on exit (if run with -v)
-Fixed several memory leaks, fixes #1731, fixes #755
Diffstat (limited to 'servers/visual/shader_graph.cpp')
0 files changed, 0 insertions, 0 deletions