diff options
author | Juan Linietsky <juan@godotengine.org> | 2020-02-17 18:06:54 -0300 |
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committer | Juan Linietsky <reduzio@gmail.com> | 2020-02-18 10:10:36 +0100 |
commit | 3205a92ad872f918c8322cdcd1434c231a1fd251 (patch) | |
tree | db44242ca27432eb8ea849679752d0835d2ae41a /servers/visual/rendering_device.cpp | |
parent | fb8c93c10b4b73d5f18f1ed287497728800e22b5 (diff) |
PoolVector is gone, replaced by Vector
Typed `PoolTypeArray` types are now renamed `PackedTypeArray` and are
sugar for `Vector<Type>`.
Diffstat (limited to 'servers/visual/rendering_device.cpp')
-rw-r--r-- | servers/visual/rendering_device.cpp | 6 |
1 files changed, 3 insertions, 3 deletions
diff --git a/servers/visual/rendering_device.cpp b/servers/visual/rendering_device.cpp index d7c88d5671..3c1795161d 100644 --- a/servers/visual/rendering_device.cpp +++ b/servers/visual/rendering_device.cpp @@ -46,15 +46,15 @@ void RenderingDevice::shader_set_cache_function(ShaderCacheFunction p_function) cache_function = p_function; } -PoolVector<uint8_t> RenderingDevice::shader_compile_from_source(ShaderStage p_stage, const String &p_source_code, ShaderLanguage p_language, String *r_error, bool p_allow_cache) { +Vector<uint8_t> RenderingDevice::shader_compile_from_source(ShaderStage p_stage, const String &p_source_code, ShaderLanguage p_language, String *r_error, bool p_allow_cache) { if (p_allow_cache && cache_function) { - PoolVector<uint8_t> cache = cache_function(p_stage, p_source_code, p_language); + Vector<uint8_t> cache = cache_function(p_stage, p_source_code, p_language); if (cache.size()) { return cache; } } - ERR_FAIL_COND_V(!compile_function, PoolVector<uint8_t>()); + ERR_FAIL_COND_V(!compile_function, Vector<uint8_t>()); return compile_function(p_stage, p_source_code, p_language, r_error); } |