diff options
author | clayjohn <claynjohn@gmail.com> | 2020-02-27 15:01:49 -0800 |
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committer | clayjohn <claynjohn@gmail.com> | 2020-02-27 15:01:49 -0800 |
commit | b616c728d7489fe55bedabc63b8a40c044b2dfbf (patch) | |
tree | 986c16a489a9f6f168ff777dbfeb89dc308e04b8 /servers/visual/rasterizer_rd | |
parent | e66d519286693a03bf59eaba0a5f29c1c9b15d64 (diff) |
Properly free many vulkan resources
Diffstat (limited to 'servers/visual/rasterizer_rd')
4 files changed, 25 insertions, 1 deletions
diff --git a/servers/visual/rasterizer_rd/rasterizer_effects_rd.cpp b/servers/visual/rasterizer_rd/rasterizer_effects_rd.cpp index c05f5cead0..0bf542878e 100644 --- a/servers/visual/rasterizer_rd/rasterizer_effects_rd.cpp +++ b/servers/visual/rasterizer_rd/rasterizer_effects_rd.cpp @@ -974,6 +974,17 @@ RasterizerEffectsRD::RasterizerEffectsRD() { RasterizerEffectsRD::~RasterizerEffectsRD() { RD::get_singleton()->free(default_sampler); - blur.shader.version_free(blur.shader_version); + RD::get_singleton()->free(default_mipmap_sampler); RD::get_singleton()->free(index_buffer); //array gets freed as dependency + blur.shader.version_free(blur.shader_version); + roughness.shader.version_free(roughness.shader_version); + sky.shader.version_free(sky.shader_version); + tonemap.shader.version_free(tonemap.shader_version); + luminance_reduce.shader.version_free(luminance_reduce.shader_version); + copy.shader.version_free(copy.shader_version); + bokeh.shader.version_free(bokeh.shader_version); + ssao.minify_shader.version_free(ssao.minify_shader_version); + ssao.gather_shader.version_free(ssao.gather_shader_version); + ssao.blur_shader.version_free(ssao.blur_shader_version); + roughness_limiter.shader.version_free(roughness_limiter.shader_version); } diff --git a/servers/visual/rasterizer_rd/rasterizer_scene_high_end_rd.cpp b/servers/visual/rasterizer_rd/rasterizer_scene_high_end_rd.cpp index dd6bece11d..0a3105b143 100644 --- a/servers/visual/rasterizer_rd/rasterizer_scene_high_end_rd.cpp +++ b/servers/visual/rasterizer_rd/rasterizer_scene_high_end_rd.cpp @@ -2693,6 +2693,11 @@ RasterizerSceneHighEndRD::~RasterizerSceneHighEndRD() { RD::get_singleton()->free(view_dependant_uniform_set); } + RD::get_singleton()->free(default_render_buffers_uniform_set); + RD::get_singleton()->free(default_radiance_uniform_set); + RD::get_singleton()->free(default_vec4_xform_buffer); + RD::get_singleton()->free(shadow_sampler); + storage->free(wireframe_material_shader); storage->free(overdraw_material_shader); storage->free(default_shader); @@ -2702,6 +2707,11 @@ RasterizerSceneHighEndRD::~RasterizerSceneHighEndRD() { storage->free(default_material); { + RD::get_singleton()->free(scene_state.uniform_buffer); + RD::get_singleton()->free(scene_state.instance_buffer); + RD::get_singleton()->free(scene_state.gi_probe_buffer); + RD::get_singleton()->free(scene_state.directional_light_buffer); + RD::get_singleton()->free(scene_state.light_buffer); RD::get_singleton()->free(scene_state.reflection_buffer); memdelete_arr(scene_state.instances); memdelete_arr(scene_state.gi_probes); diff --git a/servers/visual/rasterizer_rd/rasterizer_scene_rd.cpp b/servers/visual/rasterizer_rd/rasterizer_scene_rd.cpp index a19e633089..8290f3527d 100644 --- a/servers/visual/rasterizer_rd/rasterizer_scene_rd.cpp +++ b/servers/visual/rasterizer_rd/rasterizer_scene_rd.cpp @@ -3130,5 +3130,7 @@ RasterizerSceneRD::~RasterizerSceneRD() { } RD::get_singleton()->free(gi_probe_lights_uniform); + giprobe_debug_shader.version_free(giprobe_debug_shader_version); + giprobe_shader.version_free(giprobe_lighting_shader_version); memdelete_arr(gi_probe_lights); } diff --git a/servers/visual/rasterizer_rd/rasterizer_storage_rd.cpp b/servers/visual/rasterizer_rd/rasterizer_storage_rd.cpp index 5d43876192..15cbc61b76 100644 --- a/servers/visual/rasterizer_rd/rasterizer_storage_rd.cpp +++ b/servers/visual/rasterizer_rd/rasterizer_storage_rd.cpp @@ -4814,4 +4814,5 @@ RasterizerStorageRD::~RasterizerStorageRD() { for (int i = 0; i < DEFAULT_RD_BUFFER_MAX; i++) { RD::get_singleton()->free(mesh_default_rd_buffers[i]); } + giprobe_sdf_shader.version_free(giprobe_sdf_shader_version); } |