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authorJuan Linietsky <juan@godotengine.org>2020-02-17 18:06:54 -0300
committerJuan Linietsky <reduzio@gmail.com>2020-02-18 10:10:36 +0100
commit3205a92ad872f918c8322cdcd1434c231a1fd251 (patch)
treedb44242ca27432eb8ea849679752d0835d2ae41a /servers/visual/rasterizer_rd
parentfb8c93c10b4b73d5f18f1ed287497728800e22b5 (diff)
PoolVector is gone, replaced by Vector
Typed `PoolTypeArray` types are now renamed `PackedTypeArray` and are sugar for `Vector<Type>`.
Diffstat (limited to 'servers/visual/rasterizer_rd')
-rw-r--r--servers/visual/rasterizer_rd/light_cluster_builder.cpp11
-rw-r--r--servers/visual/rasterizer_rd/light_cluster_builder.h4
-rw-r--r--servers/visual/rasterizer_rd/rasterizer_canvas_rd.cpp46
-rw-r--r--servers/visual/rasterizer_rd/rasterizer_canvas_rd.h2
-rw-r--r--servers/visual/rasterizer_rd/rasterizer_effects_rd.cpp6
-rw-r--r--servers/visual/rasterizer_rd/rasterizer_rd.cpp6
-rw-r--r--servers/visual/rasterizer_rd/rasterizer_scene_rd.cpp2
-rw-r--r--servers/visual/rasterizer_rd/rasterizer_storage_rd.cpp218
-rw-r--r--servers/visual/rasterizer_rd/rasterizer_storage_rd.h28
9 files changed, 158 insertions, 165 deletions
diff --git a/servers/visual/rasterizer_rd/light_cluster_builder.cpp b/servers/visual/rasterizer_rd/light_cluster_builder.cpp
index 78011c22cc..943ef1c7fa 100644
--- a/servers/visual/rasterizer_rd/light_cluster_builder.cpp
+++ b/servers/visual/rasterizer_rd/light_cluster_builder.cpp
@@ -47,8 +47,8 @@ void LightClusterBuilder::bake_cluster() {
float slice_depth = (z_near - z_far) / depth;
- PoolVector<uint8_t>::Write cluster_dataw = cluster_data.write();
- Cell *cluster_data_ptr = (Cell *)cluster_dataw.ptr();
+ uint8_t *cluster_dataw = cluster_data.ptrw();
+ Cell *cluster_data_ptr = (Cell *)cluster_dataw;
//clear the cluster
zeromem(cluster_data_ptr, (width * height * depth * sizeof(Cell)));
@@ -160,8 +160,7 @@ void LightClusterBuilder::bake_cluster() {
//print_line("offset: " + itos(offset));
/* Step 3, Place item lists */
- PoolVector<uint32_t>::Write idsw = ids.write();
- uint32_t *ids_ptr = idsw.ptr();
+ uint32_t *ids_ptr = ids.ptrw();
for (uint32_t i = 0; i < sort_id_count; i++) {
const SortID &id = sort_ids[i];
@@ -173,12 +172,8 @@ void LightClusterBuilder::bake_cluster() {
cell.item_pointers[id.item_type] = pointer | ((counter + 1) << COUNTER_SHIFT);
}
- cluster_dataw = PoolVector<uint8_t>::Write();
-
RD::get_singleton()->texture_update(cluster_texture, 0, cluster_data, true);
RD::get_singleton()->buffer_update(items_buffer, 0, offset * sizeof(uint32_t), ids_ptr, true);
-
- idsw = PoolVector<uint32_t>::Write();
}
void LightClusterBuilder::setup(uint32_t p_width, uint32_t p_height, uint32_t p_depth) {
diff --git a/servers/visual/rasterizer_rd/light_cluster_builder.h b/servers/visual/rasterizer_rd/light_cluster_builder.h
index fd2bd612c3..83014a7dd0 100644
--- a/servers/visual/rasterizer_rd/light_cluster_builder.h
+++ b/servers/visual/rasterizer_rd/light_cluster_builder.h
@@ -104,7 +104,7 @@ private:
uint32_t item_pointers[ITEM_TYPE_MAX];
};
- PoolVector<uint8_t> cluster_data;
+ Vector<uint8_t> cluster_data;
RID cluster_texture;
struct SortID {
@@ -114,7 +114,7 @@ private:
};
SortID *sort_ids = nullptr;
- PoolVector<uint32_t> ids;
+ Vector<uint32_t> ids;
uint32_t sort_id_count = 0;
uint32_t sort_id_max = 0;
RID items_buffer;
diff --git a/servers/visual/rasterizer_rd/rasterizer_canvas_rd.cpp b/servers/visual/rasterizer_rd/rasterizer_canvas_rd.cpp
index 7012cb04cd..425221608b 100644
--- a/servers/visual/rasterizer_rd/rasterizer_canvas_rd.cpp
+++ b/servers/visual/rasterizer_rd/rasterizer_canvas_rd.cpp
@@ -271,7 +271,7 @@ RasterizerCanvas::PolygonID RasterizerCanvasRD::request_polygon(const Vector<int
uint32_t buffer_size = stride * p_points.size();
- PoolVector<uint8_t> polygon_buffer;
+ Vector<uint8_t> polygon_buffer;
polygon_buffer.resize(buffer_size * sizeof(float));
Vector<RD::VertexDescription> descriptions;
descriptions.resize(4);
@@ -279,9 +279,9 @@ RasterizerCanvas::PolygonID RasterizerCanvasRD::request_polygon(const Vector<int
buffers.resize(4);
{
- PoolVector<uint8_t>::Read r = polygon_buffer.read();
- float *fptr = (float *)r.ptr();
- uint32_t *uptr = (uint32_t *)r.ptr();
+ const uint8_t *r = polygon_buffer.ptr();
+ float *fptr = (float *)r;
+ uint32_t *uptr = (uint32_t *)r;
uint32_t base_offset = 0;
{ //vertices
RD::VertexDescription vd;
@@ -430,11 +430,11 @@ RasterizerCanvas::PolygonID RasterizerCanvasRD::request_polygon(const Vector<int
if (p_indices.size()) {
//create indices, as indices were requested
- PoolVector<uint8_t> index_buffer;
+ Vector<uint8_t> index_buffer;
index_buffer.resize(p_indices.size() * sizeof(int32_t));
{
- PoolVector<uint8_t>::Write w = index_buffer.write();
- copymem(w.ptr(), p_indices.ptr(), sizeof(int32_t) * p_indices.size());
+ uint8_t *w = index_buffer.ptrw();
+ copymem(w, p_indices.ptr(), sizeof(int32_t) * p_indices.size());
}
pb.index_buffer = RD::get_singleton()->index_buffer_create(p_indices.size(), RD::INDEX_BUFFER_FORMAT_UINT32, index_buffer);
pb.indices = RD::get_singleton()->index_array_create(pb.index_buffer, 0, p_indices.size());
@@ -1707,7 +1707,7 @@ RID RasterizerCanvasRD::occluder_polygon_create() {
return occluder_polygon_owner.make_rid(occluder);
}
-void RasterizerCanvasRD::occluder_polygon_set_shape_as_lines(RID p_occluder, const PoolVector<Vector2> &p_lines) {
+void RasterizerCanvasRD::occluder_polygon_set_shape_as_lines(RID p_occluder, const Vector<Vector2> &p_lines) {
OccluderPolygon *oc = occluder_polygon_owner.getornull(p_occluder);
ERR_FAIL_COND(!oc);
@@ -1727,20 +1727,20 @@ void RasterizerCanvasRD::occluder_polygon_set_shape_as_lines(RID p_occluder, con
if (p_lines.size()) {
- PoolVector<uint8_t> geometry;
- PoolVector<uint8_t> indices;
+ Vector<uint8_t> geometry;
+ Vector<uint8_t> indices;
int lc = p_lines.size();
geometry.resize(lc * 6 * sizeof(float));
indices.resize(lc * 3 * sizeof(uint16_t));
{
- PoolVector<uint8_t>::Write vw = geometry.write();
- float *vwptr = (float *)vw.ptr();
- PoolVector<uint8_t>::Write iw = indices.write();
- uint16_t *iwptr = (uint16_t *)iw.ptr();
+ uint8_t *vw = geometry.ptrw();
+ float *vwptr = (float *)vw;
+ uint8_t *iw = indices.ptrw();
+ uint16_t *iwptr = (uint16_t *)iw;
- PoolVector<Vector2>::Read lr = p_lines.read();
+ const Vector2 *lr = p_lines.ptr();
const int POLY_HEIGHT = 16384;
@@ -1789,10 +1789,10 @@ void RasterizerCanvasRD::occluder_polygon_set_shape_as_lines(RID p_occluder, con
} else {
//update existing
- PoolVector<uint8_t>::Read vr = geometry.read();
- RD::get_singleton()->buffer_update(oc->vertex_buffer, 0, geometry.size(), vr.ptr());
- PoolVector<uint8_t>::Read ir = indices.read();
- RD::get_singleton()->buffer_update(oc->index_buffer, 0, indices.size(), ir.ptr());
+ const uint8_t *vr = geometry.ptr();
+ RD::get_singleton()->buffer_update(oc->vertex_buffer, 0, geometry.size(), vr);
+ const uint8_t *ir = indices.ptr();
+ RD::get_singleton()->buffer_update(oc->index_buffer, 0, indices.size(), ir);
}
}
}
@@ -2431,11 +2431,11 @@ RasterizerCanvasRD::RasterizerCanvasRD(RasterizerStorageRD *p_storage) {
{ // default index buffer
- PoolVector<uint8_t> pv;
+ Vector<uint8_t> pv;
pv.resize(6 * 4);
{
- PoolVector<uint8_t>::Write w = pv.write();
- int *p32 = (int *)w.ptr();
+ uint8_t *w = pv.ptrw();
+ int *p32 = (int *)w;
p32[0] = 0;
p32[1] = 1;
p32[2] = 2;
@@ -2482,7 +2482,7 @@ bool RasterizerCanvasRD::free(RID p_rid) {
light_set_use_shadow(p_rid, false, 64);
canvas_light_owner.free(p_rid);
} else if (occluder_polygon_owner.owns(p_rid)) {
- occluder_polygon_set_shape_as_lines(p_rid, PoolVector<Vector2>());
+ occluder_polygon_set_shape_as_lines(p_rid, Vector<Vector2>());
occluder_polygon_owner.free(p_rid);
} else {
return false;
diff --git a/servers/visual/rasterizer_rd/rasterizer_canvas_rd.h b/servers/visual/rasterizer_rd/rasterizer_canvas_rd.h
index 17560ea540..894a00a436 100644
--- a/servers/visual/rasterizer_rd/rasterizer_canvas_rd.h
+++ b/servers/visual/rasterizer_rd/rasterizer_canvas_rd.h
@@ -482,7 +482,7 @@ public:
void light_update_shadow(RID p_rid, const Transform2D &p_light_xform, int p_light_mask, float p_near, float p_far, LightOccluderInstance *p_occluders);
RID occluder_polygon_create();
- void occluder_polygon_set_shape_as_lines(RID p_occluder, const PoolVector<Vector2> &p_lines);
+ void occluder_polygon_set_shape_as_lines(RID p_occluder, const Vector<Vector2> &p_lines);
void occluder_polygon_set_cull_mode(RID p_occluder, VS::CanvasOccluderPolygonCullMode p_mode);
void canvas_render_items(RID p_to_render_target, Item *p_item_list, const Color &p_modulate, Light *p_light_list, const Transform2D &p_canvas_transform);
diff --git a/servers/visual/rasterizer_rd/rasterizer_effects_rd.cpp b/servers/visual/rasterizer_rd/rasterizer_effects_rd.cpp
index 4b8b3334b5..c05f5cead0 100644
--- a/servers/visual/rasterizer_rd/rasterizer_effects_rd.cpp
+++ b/servers/visual/rasterizer_rd/rasterizer_effects_rd.cpp
@@ -955,11 +955,11 @@ RasterizerEffectsRD::RasterizerEffectsRD() {
default_mipmap_sampler = RD::get_singleton()->sampler_create(sampler);
{ //create index array for copy shaders
- PoolVector<uint8_t> pv;
+ Vector<uint8_t> pv;
pv.resize(6 * 4);
{
- PoolVector<uint8_t>::Write w = pv.write();
- int *p32 = (int *)w.ptr();
+ uint8_t *w = pv.ptrw();
+ int *p32 = (int *)w;
p32[0] = 0;
p32[1] = 1;
p32[2] = 2;
diff --git a/servers/visual/rasterizer_rd/rasterizer_rd.cpp b/servers/visual/rasterizer_rd/rasterizer_rd.cpp
index 34be4817f6..de31d9b3b7 100644
--- a/servers/visual/rasterizer_rd/rasterizer_rd.cpp
+++ b/servers/visual/rasterizer_rd/rasterizer_rd.cpp
@@ -128,11 +128,11 @@ void RasterizerRD::initialize() {
}
{ //create index array for copy shader
- PoolVector<uint8_t> pv;
+ Vector<uint8_t> pv;
pv.resize(6 * 4);
{
- PoolVector<uint8_t>::Write w = pv.write();
- int *p32 = (int *)w.ptr();
+ uint8_t *w = pv.ptrw();
+ int *p32 = (int *)w;
p32[0] = 0;
p32[1] = 1;
p32[2] = 2;
diff --git a/servers/visual/rasterizer_rd/rasterizer_scene_rd.cpp b/servers/visual/rasterizer_rd/rasterizer_scene_rd.cpp
index 317ffb994f..7d5593c239 100644
--- a/servers/visual/rasterizer_rd/rasterizer_scene_rd.cpp
+++ b/servers/visual/rasterizer_rd/rasterizer_scene_rd.cpp
@@ -1406,7 +1406,7 @@ void RasterizerSceneRD::gi_probe_update(RID p_probe, bool p_update_light_instanc
if (octree_size != Vector3i()) {
//can create a 3D texture
- PoolVector<int> levels = storage->gi_probe_get_level_counts(gi_probe->probe);
+ Vector<int> levels = storage->gi_probe_get_level_counts(gi_probe->probe);
RD::TextureFormat tf;
tf.format = RD::DATA_FORMAT_R8G8B8A8_UNORM;
diff --git a/servers/visual/rasterizer_rd/rasterizer_storage_rd.cpp b/servers/visual/rasterizer_rd/rasterizer_storage_rd.cpp
index 5203873b7b..9f6b1a2b35 100644
--- a/servers/visual/rasterizer_rd/rasterizer_storage_rd.cpp
+++ b/servers/visual/rasterizer_rd/rasterizer_storage_rd.cpp
@@ -584,8 +584,8 @@ RID RasterizerStorageRD::texture_2d_create(const Ref<Image> &p_image) {
rd_view.swizzle_b = ret_format.swizzle_b;
rd_view.swizzle_a = ret_format.swizzle_a;
}
- PoolVector<uint8_t> data = image->get_data(); //use image data
- Vector<PoolVector<uint8_t> > data_slices;
+ Vector<uint8_t> data = image->get_data(); //use image data
+ Vector<Vector<uint8_t> > data_slices;
data_slices.push_back(data);
texture.rd_texture = RD::get_singleton()->texture_create(rd_format, rd_view, data_slices);
ERR_FAIL_COND_V(texture.rd_texture.is_null(), RID());
@@ -720,13 +720,12 @@ RID RasterizerStorageRD::texture_2d_placeholder_create() {
Ref<Image> image;
image.instance();
image->create(4, 4, false, Image::FORMAT_RGBA8);
- image->lock();
+
for (int i = 0; i < 4; i++) {
for (int j = 0; j < 4; j++) {
image->set_pixel(i, j, Color(1, 0, 1, 1));
}
}
- image->unlock();
return texture_2d_create(image);
}
@@ -749,7 +748,7 @@ Ref<Image> RasterizerStorageRD::texture_2d_get(RID p_texture) const {
return tex->image_cache_2d;
}
#endif
- PoolVector<uint8_t> data = RD::get_singleton()->texture_get_data(tex->rd_texture, 0);
+ Vector<uint8_t> data = RD::get_singleton()->texture_get_data(tex->rd_texture, 0);
ERR_FAIL_COND_V(data.size() == 0, Ref<Image>());
Ref<Image> image;
image.instance();
@@ -1195,11 +1194,11 @@ _FORCE_INLINE_ static void _fill_std140_variant_ubo_value(ShaderLanguage::DataTy
} break;
case ShaderLanguage::TYPE_IVEC2: {
- PoolVector<int> iv = value;
+ Vector<int> iv = value;
int s = iv.size();
int32_t *gui = (int32_t *)data;
- PoolVector<int>::Read r = iv.read();
+ const int *r = iv.ptr();
for (int i = 0; i < 2; i++) {
if (i < s)
@@ -1211,11 +1210,11 @@ _FORCE_INLINE_ static void _fill_std140_variant_ubo_value(ShaderLanguage::DataTy
} break;
case ShaderLanguage::TYPE_IVEC3: {
- PoolVector<int> iv = value;
+ Vector<int> iv = value;
int s = iv.size();
int32_t *gui = (int32_t *)data;
- PoolVector<int>::Read r = iv.read();
+ const int *r = iv.ptr();
for (int i = 0; i < 3; i++) {
if (i < s)
@@ -1226,11 +1225,11 @@ _FORCE_INLINE_ static void _fill_std140_variant_ubo_value(ShaderLanguage::DataTy
} break;
case ShaderLanguage::TYPE_IVEC4: {
- PoolVector<int> iv = value;
+ Vector<int> iv = value;
int s = iv.size();
int32_t *gui = (int32_t *)data;
- PoolVector<int>::Read r = iv.read();
+ const int *r = iv.ptr();
for (int i = 0; i < 4; i++) {
if (i < s)
@@ -1248,11 +1247,11 @@ _FORCE_INLINE_ static void _fill_std140_variant_ubo_value(ShaderLanguage::DataTy
} break;
case ShaderLanguage::TYPE_UVEC2: {
- PoolVector<int> iv = value;
+ Vector<int> iv = value;
int s = iv.size();
uint32_t *gui = (uint32_t *)data;
- PoolVector<int>::Read r = iv.read();
+ const int *r = iv.ptr();
for (int i = 0; i < 2; i++) {
if (i < s)
@@ -1262,11 +1261,11 @@ _FORCE_INLINE_ static void _fill_std140_variant_ubo_value(ShaderLanguage::DataTy
}
} break;
case ShaderLanguage::TYPE_UVEC3: {
- PoolVector<int> iv = value;
+ Vector<int> iv = value;
int s = iv.size();
uint32_t *gui = (uint32_t *)data;
- PoolVector<int>::Read r = iv.read();
+ const int *r = iv.ptr();
for (int i = 0; i < 3; i++) {
if (i < s)
@@ -1277,11 +1276,11 @@ _FORCE_INLINE_ static void _fill_std140_variant_ubo_value(ShaderLanguage::DataTy
} break;
case ShaderLanguage::TYPE_UVEC4: {
- PoolVector<int> iv = value;
+ Vector<int> iv = value;
int s = iv.size();
uint32_t *gui = (uint32_t *)data;
- PoolVector<int>::Read r = iv.read();
+ const int *r = iv.ptr();
for (int i = 0; i < 4; i++) {
if (i < s)
@@ -1955,15 +1954,15 @@ VS::BlendShapeMode RasterizerStorageRD::mesh_get_blend_shape_mode(RID p_mesh) co
return mesh->blend_shape_mode;
}
-void RasterizerStorageRD::mesh_surface_update_region(RID p_mesh, int p_surface, int p_offset, const PoolVector<uint8_t> &p_data) {
+void RasterizerStorageRD::mesh_surface_update_region(RID p_mesh, int p_surface, int p_offset, const Vector<uint8_t> &p_data) {
Mesh *mesh = mesh_owner.getornull(p_mesh);
ERR_FAIL_COND(!mesh);
ERR_FAIL_UNSIGNED_INDEX((uint32_t)p_surface, mesh->surface_count);
ERR_FAIL_COND(p_data.size() == 0);
uint64_t data_size = p_data.size();
- PoolVector<uint8_t>::Read r = p_data.read();
+ const uint8_t *r = p_data.ptr();
- RD::get_singleton()->buffer_update(mesh->surfaces[p_surface]->vertex_buffer, p_offset, data_size, r.ptr());
+ RD::get_singleton()->buffer_update(mesh->surfaces[p_surface]->vertex_buffer, p_offset, data_size, r);
}
void RasterizerStorageRD::mesh_surface_set_material(RID p_mesh, int p_surface, RID p_material) {
@@ -2012,7 +2011,7 @@ VS::SurfaceData RasterizerStorageRD::mesh_get_surface(RID p_mesh, int p_surface)
sd.bone_aabbs = s.bone_aabbs;
for (int i = 0; i < s.blend_shapes.size(); i++) {
- PoolVector<uint8_t> bs = RD::get_singleton()->buffer_get_data(s.blend_shapes[i]);
+ Vector<uint8_t> bs = RD::get_singleton()->buffer_get_data(s.blend_shapes[i]);
sd.blend_shapes.push_back(bs);
}
@@ -2386,7 +2385,7 @@ void RasterizerStorageRD::multimesh_allocate(RID p_multimesh, int p_instances, V
multimesh->buffer_set = false;
//print_line("allocate, elements: " + itos(p_instances) + " 2D: " + itos(p_transform_format == VS::MULTIMESH_TRANSFORM_2D) + " colors " + itos(multimesh->uses_colors) + " data " + itos(multimesh->uses_custom_data) + " stride " + itos(multimesh->stride_cache) + " total size " + itos(multimesh->stride_cache * multimesh->instances));
- multimesh->data_cache = PoolVector<float>();
+ multimesh->data_cache = Vector<float>();
multimesh->aabb = AABB();
multimesh->aabb_dirty = false;
multimesh->visible_instances = MIN(multimesh->visible_instances, multimesh->instances);
@@ -2421,9 +2420,9 @@ void RasterizerStorageRD::multimesh_set_mesh(RID p_multimesh, RID p_mesh) {
} else if (multimesh->instances) {
//need to re-create AABB unfortunately, calling this has a penalty
if (multimesh->buffer_set) {
- PoolVector<uint8_t> buffer = RD::get_singleton()->buffer_get_data(multimesh->buffer);
- PoolVector<uint8_t>::Read r = buffer.read();
- const float *data = (const float *)r.ptr();
+ Vector<uint8_t> buffer = RD::get_singleton()->buffer_get_data(multimesh->buffer);
+ const uint8_t *r = buffer.ptr();
+ const float *data = (const float *)r;
_multimesh_re_create_aabb(multimesh, data, multimesh->instances);
}
}
@@ -2442,17 +2441,17 @@ void RasterizerStorageRD::_multimesh_make_local(MultiMesh *multimesh) const {
// for this, the data must reside on CPU, so just copy it there.
multimesh->data_cache.resize(multimesh->instances * multimesh->stride_cache);
{
- PoolVector<float>::Write w = multimesh->data_cache.write();
+ float *w = multimesh->data_cache.ptrw();
if (multimesh->buffer_set) {
- PoolVector<uint8_t> buffer = RD::get_singleton()->buffer_get_data(multimesh->buffer);
+ Vector<uint8_t> buffer = RD::get_singleton()->buffer_get_data(multimesh->buffer);
{
- PoolVector<uint8_t>::Read r = buffer.read();
- copymem(w.ptr(), r.ptr(), buffer.size());
+ const uint8_t *r = buffer.ptr();
+ copymem(w, r, buffer.size());
}
} else {
- zeromem(w.ptr(), multimesh->instances * multimesh->stride_cache * sizeof(float));
+ zeromem(w, multimesh->instances * multimesh->stride_cache * sizeof(float));
}
}
uint32_t data_cache_dirty_region_count = (multimesh->instances - 1) / MULTIMESH_DIRTY_REGION_SIZE + 1;
@@ -2564,9 +2563,9 @@ void RasterizerStorageRD::multimesh_instance_set_transform(RID p_multimesh, int
_multimesh_make_local(multimesh);
{
- PoolVector<float>::Write w = multimesh->data_cache.write();
+ float *w = multimesh->data_cache.ptrw();
- float *dataptr = w.ptr() + p_index * multimesh->stride_cache;
+ float *dataptr = w + p_index * multimesh->stride_cache;
dataptr[0] = p_transform.basis.elements[0][0];
dataptr[1] = p_transform.basis.elements[0][1];
@@ -2595,9 +2594,9 @@ void RasterizerStorageRD::multimesh_instance_set_transform_2d(RID p_multimesh, i
_multimesh_make_local(multimesh);
{
- PoolVector<float>::Write w = multimesh->data_cache.write();
+ float *w = multimesh->data_cache.ptrw();
- float *dataptr = w.ptr() + p_index * multimesh->stride_cache;
+ float *dataptr = w + p_index * multimesh->stride_cache;
dataptr[0] = p_transform.elements[0][0];
dataptr[1] = p_transform.elements[1][0];
@@ -2621,9 +2620,9 @@ void RasterizerStorageRD::multimesh_instance_set_color(RID p_multimesh, int p_in
_multimesh_make_local(multimesh);
{
- PoolVector<float>::Write w = multimesh->data_cache.write();
+ float *w = multimesh->data_cache.ptrw();
- float *dataptr = w.ptr() + p_index * multimesh->stride_cache + multimesh->color_offset_cache;
+ float *dataptr = w + p_index * multimesh->stride_cache + multimesh->color_offset_cache;
dataptr[0] = p_color.r;
dataptr[1] = p_color.g;
@@ -2642,9 +2641,9 @@ void RasterizerStorageRD::multimesh_instance_set_custom_data(RID p_multimesh, in
_multimesh_make_local(multimesh);
{
- PoolVector<float>::Write w = multimesh->data_cache.write();
+ float *w = multimesh->data_cache.ptrw();
- float *dataptr = w.ptr() + p_index * multimesh->stride_cache + multimesh->custom_data_offset_cache;
+ float *dataptr = w + p_index * multimesh->stride_cache + multimesh->custom_data_offset_cache;
dataptr[0] = p_color.r;
dataptr[1] = p_color.g;
@@ -2674,9 +2673,9 @@ Transform RasterizerStorageRD::multimesh_instance_get_transform(RID p_multimesh,
Transform t;
{
- PoolVector<float>::Read r = multimesh->data_cache.read();
+ const float *r = multimesh->data_cache.ptr();
- const float *dataptr = r.ptr() + p_index * multimesh->stride_cache;
+ const float *dataptr = r + p_index * multimesh->stride_cache;
t.basis.elements[0][0] = dataptr[0];
t.basis.elements[0][1] = dataptr[1];
@@ -2705,9 +2704,9 @@ Transform2D RasterizerStorageRD::multimesh_instance_get_transform_2d(RID p_multi
Transform2D t;
{
- PoolVector<float>::Read r = multimesh->data_cache.read();
+ const float *r = multimesh->data_cache.ptr();
- const float *dataptr = r.ptr() + p_index * multimesh->stride_cache;
+ const float *dataptr = r + p_index * multimesh->stride_cache;
t.elements[0][0] = dataptr[0];
t.elements[1][0] = dataptr[1];
@@ -2730,9 +2729,9 @@ Color RasterizerStorageRD::multimesh_instance_get_color(RID p_multimesh, int p_i
Color c;
{
- PoolVector<float>::Read r = multimesh->data_cache.read();
+ const float *r = multimesh->data_cache.ptr();
- const float *dataptr = r.ptr() + p_index * multimesh->stride_cache + multimesh->color_offset_cache;
+ const float *dataptr = r + p_index * multimesh->stride_cache + multimesh->color_offset_cache;
c.r = dataptr[0];
c.g = dataptr[1];
@@ -2753,9 +2752,9 @@ Color RasterizerStorageRD::multimesh_instance_get_custom_data(RID p_multimesh, i
Color c;
{
- PoolVector<float>::Read r = multimesh->data_cache.read();
+ const float *r = multimesh->data_cache.ptr();
- const float *dataptr = r.ptr() + p_index * multimesh->stride_cache + multimesh->custom_data_offset_cache;
+ const float *dataptr = r + p_index * multimesh->stride_cache + multimesh->custom_data_offset_cache;
c.r = dataptr[0];
c.g = dataptr[1];
@@ -2766,14 +2765,14 @@ Color RasterizerStorageRD::multimesh_instance_get_custom_data(RID p_multimesh, i
return c;
}
-void RasterizerStorageRD::multimesh_set_buffer(RID p_multimesh, const PoolVector<float> &p_buffer) {
+void RasterizerStorageRD::multimesh_set_buffer(RID p_multimesh, const Vector<float> &p_buffer) {
MultiMesh *multimesh = multimesh_owner.getornull(p_multimesh);
ERR_FAIL_COND(!multimesh);
ERR_FAIL_COND(p_buffer.size() != (multimesh->instances * (int)multimesh->stride_cache));
{
- PoolVector<float>::Read r = p_buffer.read();
- RD::get_singleton()->buffer_update(multimesh->buffer, 0, p_buffer.size() * sizeof(float), r.ptr(), false);
+ const float *r = p_buffer.ptr();
+ RD::get_singleton()->buffer_update(multimesh->buffer, 0, p_buffer.size() * sizeof(float), r, false);
multimesh->buffer_set = true;
}
@@ -2792,30 +2791,30 @@ void RasterizerStorageRD::multimesh_set_buffer(RID p_multimesh, const PoolVector
_multimesh_mark_all_dirty(multimesh, false, true); //update AABB
} else if (multimesh->mesh.is_valid()) {
//if we have a mesh set, we need to re-generate the AABB from the new data
- PoolVector<float>::Read r = p_buffer.read();
- const float *data = r.ptr();
+ const float *data = p_buffer.ptr();
+
_multimesh_re_create_aabb(multimesh, data, multimesh->instances);
multimesh->instance_dependency.instance_notify_changed(true, false);
}
}
-PoolVector<float> RasterizerStorageRD::multimesh_get_buffer(RID p_multimesh) const {
+Vector<float> RasterizerStorageRD::multimesh_get_buffer(RID p_multimesh) const {
MultiMesh *multimesh = multimesh_owner.getornull(p_multimesh);
- ERR_FAIL_COND_V(!multimesh, PoolVector<float>());
+ ERR_FAIL_COND_V(!multimesh, Vector<float>());
if (multimesh->buffer.is_null()) {
- return PoolVector<float>();
+ return Vector<float>();
} else if (multimesh->data_cache.size()) {
return multimesh->data_cache;
} else {
//get from memory
- PoolVector<uint8_t> buffer = RD::get_singleton()->buffer_get_data(multimesh->buffer);
- PoolVector<float> ret;
+ Vector<uint8_t> buffer = RD::get_singleton()->buffer_get_data(multimesh->buffer);
+ Vector<float> ret;
ret.resize(multimesh->instances);
{
- PoolVector<float>::Write w = multimesh->data_cache.write();
- PoolVector<uint8_t>::Read r = buffer.read();
- copymem(w.ptr(), r.ptr(), buffer.size());
+ float *w = multimesh->data_cache.ptrw();
+ const uint8_t *r = buffer.ptr();
+ copymem(w, r, buffer.size());
}
return ret;
@@ -2860,8 +2859,7 @@ void RasterizerStorageRD::_update_dirty_multimeshes() {
MultiMesh *multimesh = multimesh_dirty_list;
if (multimesh->data_cache.size()) { //may have been cleared, so only process if it exists
- PoolVector<float>::Read r = multimesh->data_cache.read();
- const float *data = r.ptr();
+ const float *data = multimesh->data_cache.ptr();
uint32_t visible_instances = multimesh->visible_instances >= 0 ? multimesh->visible_instances : multimesh->instances;
@@ -3552,7 +3550,7 @@ RID RasterizerStorageRD::gi_probe_create() {
return gi_probe_owner.make_rid(GIProbe());
}
-void RasterizerStorageRD::gi_probe_allocate(RID p_gi_probe, const Transform &p_to_cell_xform, const AABB &p_aabb, const Vector3i &p_octree_size, const PoolVector<uint8_t> &p_octree_cells, const PoolVector<uint8_t> &p_data_cells, const PoolVector<uint8_t> &p_distance_field, const PoolVector<int> &p_level_counts) {
+void RasterizerStorageRD::gi_probe_allocate(RID p_gi_probe, const Transform &p_to_cell_xform, const AABB &p_aabb, const Vector3i &p_octree_size, const Vector<uint8_t> &p_octree_cells, const Vector<uint8_t> &p_data_cells, const Vector<uint8_t> &p_distance_field, const Vector<int> &p_level_counts) {
GIProbe *gi_probe = gi_probe_owner.getornull(p_gi_probe);
ERR_FAIL_COND(!gi_probe);
@@ -3597,7 +3595,7 @@ void RasterizerStorageRD::gi_probe_allocate(RID p_gi_probe, const Transform &p_t
tf.depth = gi_probe->octree_size.z;
tf.type = RD::TEXTURE_TYPE_3D;
tf.usage_bits = RD::TEXTURE_USAGE_SAMPLING_BIT | RD::TEXTURE_USAGE_CAN_UPDATE_BIT | RD::TEXTURE_USAGE_CAN_COPY_FROM_BIT;
- Vector<PoolVector<uint8_t> > s;
+ Vector<Vector<uint8_t> > s;
s.push_back(p_distance_field);
gi_probe->sdf_texture = RD::get_singleton()->texture_create(tf, RD::TextureView(), s);
}
@@ -3690,36 +3688,36 @@ Vector3i RasterizerStorageRD::gi_probe_get_octree_size(RID p_gi_probe) const {
ERR_FAIL_COND_V(!gi_probe, Vector3i());
return gi_probe->octree_size;
}
-PoolVector<uint8_t> RasterizerStorageRD::gi_probe_get_octree_cells(RID p_gi_probe) const {
+Vector<uint8_t> RasterizerStorageRD::gi_probe_get_octree_cells(RID p_gi_probe) const {
GIProbe *gi_probe = gi_probe_owner.getornull(p_gi_probe);
- ERR_FAIL_COND_V(!gi_probe, PoolVector<uint8_t>());
+ ERR_FAIL_COND_V(!gi_probe, Vector<uint8_t>());
if (gi_probe->octree_buffer.is_valid()) {
return RD::get_singleton()->buffer_get_data(gi_probe->octree_buffer);
}
- return PoolVector<uint8_t>();
+ return Vector<uint8_t>();
}
-PoolVector<uint8_t> RasterizerStorageRD::gi_probe_get_data_cells(RID p_gi_probe) const {
+Vector<uint8_t> RasterizerStorageRD::gi_probe_get_data_cells(RID p_gi_probe) const {
GIProbe *gi_probe = gi_probe_owner.getornull(p_gi_probe);
- ERR_FAIL_COND_V(!gi_probe, PoolVector<uint8_t>());
+ ERR_FAIL_COND_V(!gi_probe, Vector<uint8_t>());
if (gi_probe->data_buffer.is_valid()) {
return RD::get_singleton()->buffer_get_data(gi_probe->data_buffer);
}
- return PoolVector<uint8_t>();
+ return Vector<uint8_t>();
}
-PoolVector<uint8_t> RasterizerStorageRD::gi_probe_get_distance_field(RID p_gi_probe) const {
+Vector<uint8_t> RasterizerStorageRD::gi_probe_get_distance_field(RID p_gi_probe) const {
GIProbe *gi_probe = gi_probe_owner.getornull(p_gi_probe);
- ERR_FAIL_COND_V(!gi_probe, PoolVector<uint8_t>());
+ ERR_FAIL_COND_V(!gi_probe, Vector<uint8_t>());
if (gi_probe->data_buffer.is_valid()) {
return RD::get_singleton()->texture_get_data(gi_probe->sdf_texture, 0);
}
- return PoolVector<uint8_t>();
+ return Vector<uint8_t>();
}
-PoolVector<int> RasterizerStorageRD::gi_probe_get_level_counts(RID p_gi_probe) const {
+Vector<int> RasterizerStorageRD::gi_probe_get_level_counts(RID p_gi_probe) const {
GIProbe *gi_probe = gi_probe_owner.getornull(p_gi_probe);
- ERR_FAIL_COND_V(!gi_probe, PoolVector<int>());
+ ERR_FAIL_COND_V(!gi_probe, Vector<int>());
return gi_probe->level_counts;
}
@@ -4387,7 +4385,7 @@ bool RasterizerStorageRD::free(RID p_rid) {
reflection_probe->instance_dependency.instance_notify_deleted(p_rid);
reflection_probe_owner.free(p_rid);
} else if (gi_probe_owner.owns(p_rid)) {
- gi_probe_allocate(p_rid, Transform(), AABB(), Vector3i(), PoolVector<uint8_t>(), PoolVector<uint8_t>(), PoolVector<uint8_t>(), PoolVector<int>()); //deallocate
+ gi_probe_allocate(p_rid, Transform(), AABB(), Vector3i(), Vector<uint8_t>(), Vector<uint8_t>(), Vector<uint8_t>(), Vector<int>()); //deallocate
GIProbe *gi_probe = gi_probe_owner.getornull(p_rid);
gi_probe->instance_dependency.instance_notify_deleted(p_rid);
gi_probe_owner.free(p_rid);
@@ -4463,7 +4461,7 @@ RasterizerStorageRD::RasterizerStorageRD() {
tformat.usage_bits = RD::TEXTURE_USAGE_SAMPLING_BIT | RD::TEXTURE_USAGE_CAN_UPDATE_BIT;
tformat.type = RD::TEXTURE_TYPE_2D;
- PoolVector<uint8_t> pv;
+ Vector<uint8_t> pv;
pv.resize(16 * 4);
for (int i = 0; i < 16; i++) {
pv.set(i * 4 + 0, 255);
@@ -4473,7 +4471,7 @@ RasterizerStorageRD::RasterizerStorageRD() {
}
{
- Vector<PoolVector<uint8_t> > vpv;
+ Vector<Vector<uint8_t> > vpv;
vpv.push_back(pv);
default_rd_textures[DEFAULT_RD_TEXTURE_WHITE] = RD::get_singleton()->texture_create(tformat, RD::TextureView(), vpv);
}
@@ -4486,7 +4484,7 @@ RasterizerStorageRD::RasterizerStorageRD() {
}
{
- Vector<PoolVector<uint8_t> > vpv;
+ Vector<Vector<uint8_t> > vpv;
vpv.push_back(pv);
default_rd_textures[DEFAULT_RD_TEXTURE_BLACK] = RD::get_singleton()->texture_create(tformat, RD::TextureView(), vpv);
}
@@ -4499,7 +4497,7 @@ RasterizerStorageRD::RasterizerStorageRD() {
}
{
- Vector<PoolVector<uint8_t> > vpv;
+ Vector<Vector<uint8_t> > vpv;
vpv.push_back(pv);
default_rd_textures[DEFAULT_RD_TEXTURE_NORMAL] = RD::get_singleton()->texture_create(tformat, RD::TextureView(), vpv);
}
@@ -4512,7 +4510,7 @@ RasterizerStorageRD::RasterizerStorageRD() {
}
{
- Vector<PoolVector<uint8_t> > vpv;
+ Vector<Vector<uint8_t> > vpv;
vpv.push_back(pv);
default_rd_textures[DEFAULT_RD_TEXTURE_ANISO] = RD::get_singleton()->texture_create(tformat, RD::TextureView(), vpv);
}
@@ -4537,7 +4535,7 @@ RasterizerStorageRD::RasterizerStorageRD() {
tformat.usage_bits = RD::TEXTURE_USAGE_SAMPLING_BIT | RD::TEXTURE_USAGE_CAN_UPDATE_BIT;
tformat.type = RD::TEXTURE_TYPE_CUBE_ARRAY;
- PoolVector<uint8_t> pv;
+ Vector<uint8_t> pv;
pv.resize(16 * 4);
for (int i = 0; i < 16; i++) {
pv.set(i * 4 + 0, 0);
@@ -4547,7 +4545,7 @@ RasterizerStorageRD::RasterizerStorageRD() {
}
{
- Vector<PoolVector<uint8_t> > vpv;
+ Vector<Vector<uint8_t> > vpv;
for (int i = 0; i < 6; i++) {
vpv.push_back(pv);
}
@@ -4565,7 +4563,7 @@ RasterizerStorageRD::RasterizerStorageRD() {
tformat.usage_bits = RD::TEXTURE_USAGE_SAMPLING_BIT | RD::TEXTURE_USAGE_CAN_UPDATE_BIT;
tformat.type = RD::TEXTURE_TYPE_CUBE;
- PoolVector<uint8_t> pv;
+ Vector<uint8_t> pv;
pv.resize(16 * 4);
for (int i = 0; i < 16; i++) {
pv.set(i * 4 + 0, 0);
@@ -4575,7 +4573,7 @@ RasterizerStorageRD::RasterizerStorageRD() {
}
{
- Vector<PoolVector<uint8_t> > vpv;
+ Vector<Vector<uint8_t> > vpv;
for (int i = 0; i < 6; i++) {
vpv.push_back(pv);
}
@@ -4593,7 +4591,7 @@ RasterizerStorageRD::RasterizerStorageRD() {
tformat.usage_bits = RD::TEXTURE_USAGE_SAMPLING_BIT | RD::TEXTURE_USAGE_CAN_UPDATE_BIT;
tformat.type = RD::TEXTURE_TYPE_3D;
- PoolVector<uint8_t> pv;
+ Vector<uint8_t> pv;
pv.resize(64 * 4);
for (int i = 0; i < 64; i++) {
pv.set(i * 4 + 0, 0);
@@ -4603,7 +4601,7 @@ RasterizerStorageRD::RasterizerStorageRD() {
}
{
- Vector<PoolVector<uint8_t> > vpv;
+ Vector<Vector<uint8_t> > vpv;
vpv.push_back(pv);
default_rd_textures[DEFAULT_RD_TEXTURE_3D_WHITE] = RD::get_singleton()->texture_create(tformat, RD::TextureView(), vpv);
}
@@ -4682,11 +4680,11 @@ RasterizerStorageRD::RasterizerStorageRD() {
{ //vertex
- PoolVector<uint8_t> buffer;
+ Vector<uint8_t> buffer;
buffer.resize(sizeof(float) * 3);
{
- PoolVector<uint8_t>::Write w = buffer.write();
- float *fptr = (float *)w.ptr();
+ uint8_t *w = buffer.ptrw();
+ float *fptr = (float *)w;
fptr[0] = 0.0;
fptr[1] = 0.0;
fptr[2] = 0.0;
@@ -4695,11 +4693,11 @@ RasterizerStorageRD::RasterizerStorageRD() {
}
{ //normal
- PoolVector<uint8_t> buffer;
+ Vector<uint8_t> buffer;
buffer.resize(sizeof(float) * 3);
{
- PoolVector<uint8_t>::Write w = buffer.write();
- float *fptr = (float *)w.ptr();
+ uint8_t *w = buffer.ptrw();
+ float *fptr = (float *)w;
fptr[0] = 1.0;
fptr[1] = 0.0;
fptr[2] = 0.0;
@@ -4708,11 +4706,11 @@ RasterizerStorageRD::RasterizerStorageRD() {
}
{ //tangent
- PoolVector<uint8_t> buffer;
+ Vector<uint8_t> buffer;
buffer.resize(sizeof(float) * 4);
{
- PoolVector<uint8_t>::Write w = buffer.write();
- float *fptr = (float *)w.ptr();
+ uint8_t *w = buffer.ptrw();
+ float *fptr = (float *)w;
fptr[0] = 1.0;
fptr[1] = 0.0;
fptr[2] = 0.0;
@@ -4722,11 +4720,11 @@ RasterizerStorageRD::RasterizerStorageRD() {
}
{ //color
- PoolVector<uint8_t> buffer;
+ Vector<uint8_t> buffer;
buffer.resize(sizeof(float) * 4);
{
- PoolVector<uint8_t>::Write w = buffer.write();
- float *fptr = (float *)w.ptr();
+ uint8_t *w = buffer.ptrw();
+ float *fptr = (float *)w;
fptr[0] = 1.0;
fptr[1] = 1.0;
fptr[2] = 1.0;
@@ -4736,22 +4734,22 @@ RasterizerStorageRD::RasterizerStorageRD() {
}
{ //tex uv 1
- PoolVector<uint8_t> buffer;
+ Vector<uint8_t> buffer;
buffer.resize(sizeof(float) * 2);
{
- PoolVector<uint8_t>::Write w = buffer.write();
- float *fptr = (float *)w.ptr();
+ uint8_t *w = buffer.ptrw();
+ float *fptr = (float *)w;
fptr[0] = 0.0;
fptr[1] = 0.0;
}
mesh_default_rd_buffers[DEFAULT_RD_BUFFER_TEX_UV] = RD::get_singleton()->vertex_buffer_create(buffer.size(), buffer);
}
{ //tex uv 2
- PoolVector<uint8_t> buffer;
+ Vector<uint8_t> buffer;
buffer.resize(sizeof(float) * 2);
{
- PoolVector<uint8_t>::Write w = buffer.write();
- float *fptr = (float *)w.ptr();
+ uint8_t *w = buffer.ptrw();
+ float *fptr = (float *)w;
fptr[0] = 0.0;
fptr[1] = 0.0;
}
@@ -4759,11 +4757,11 @@ RasterizerStorageRD::RasterizerStorageRD() {
}
{ //bones
- PoolVector<uint8_t> buffer;
+ Vector<uint8_t> buffer;
buffer.resize(sizeof(uint32_t) * 4);
{
- PoolVector<uint8_t>::Write w = buffer.write();
- uint32_t *fptr = (uint32_t *)w.ptr();
+ uint8_t *w = buffer.ptrw();
+ uint32_t *fptr = (uint32_t *)w;
fptr[0] = 0;
fptr[1] = 0;
fptr[2] = 0;
@@ -4773,11 +4771,11 @@ RasterizerStorageRD::RasterizerStorageRD() {
}
{ //weights
- PoolVector<uint8_t> buffer;
+ Vector<uint8_t> buffer;
buffer.resize(sizeof(float) * 4);
{
- PoolVector<uint8_t>::Write w = buffer.write();
- float *fptr = (float *)w.ptr();
+ uint8_t *w = buffer.ptrw();
+ float *fptr = (float *)w;
fptr[0] = 0.0;
fptr[1] = 0.0;
fptr[2] = 0.0;
diff --git a/servers/visual/rasterizer_rd/rasterizer_storage_rd.h b/servers/visual/rasterizer_rd/rasterizer_storage_rd.h
index 055737d65d..48097ffaac 100644
--- a/servers/visual/rasterizer_rd/rasterizer_storage_rd.h
+++ b/servers/visual/rasterizer_rd/rasterizer_storage_rd.h
@@ -306,7 +306,7 @@ private:
uint32_t color_offset_cache = 0;
uint32_t custom_data_offset_cache = 0;
- PoolVector<float> data_cache; //used if individual setting is used
+ Vector<float> data_cache; //used if individual setting is used
bool *data_cache_dirty_regions = nullptr;
uint32_t data_cache_used_dirty_regions = 0;
@@ -413,7 +413,7 @@ private:
uint32_t octree_buffer_size = 0;
uint32_t data_buffer_size = 0;
- PoolVector<int> level_counts;
+ Vector<int> level_counts;
int cell_count = 0;
@@ -621,7 +621,7 @@ public:
virtual void mesh_set_blend_shape_mode(RID p_mesh, VS::BlendShapeMode p_mode);
virtual VS::BlendShapeMode mesh_get_blend_shape_mode(RID p_mesh) const;
- virtual void mesh_surface_update_region(RID p_mesh, int p_surface, int p_offset, const PoolVector<uint8_t> &p_data);
+ virtual void mesh_surface_update_region(RID p_mesh, int p_surface, int p_offset, const Vector<uint8_t> &p_data);
virtual void mesh_surface_set_material(RID p_mesh, int p_surface, RID p_material);
virtual RID mesh_surface_get_material(RID p_mesh, int p_surface) const;
@@ -747,8 +747,8 @@ public:
Color multimesh_instance_get_color(RID p_multimesh, int p_index) const;
Color multimesh_instance_get_custom_data(RID p_multimesh, int p_index) const;
- void multimesh_set_buffer(RID p_multimesh, const PoolVector<float> &p_buffer);
- PoolVector<float> multimesh_get_buffer(RID p_multimesh) const;
+ void multimesh_set_buffer(RID p_multimesh, const Vector<float> &p_buffer);
+ Vector<float> multimesh_get_buffer(RID p_multimesh) const;
void multimesh_set_visible_instances(RID p_multimesh, int p_visible);
int multimesh_get_visible_instances(RID p_multimesh) const;
@@ -969,15 +969,15 @@ public:
RID gi_probe_create();
- void gi_probe_allocate(RID p_gi_probe, const Transform &p_to_cell_xform, const AABB &p_aabb, const Vector3i &p_octree_size, const PoolVector<uint8_t> &p_octree_cells, const PoolVector<uint8_t> &p_data_cells, const PoolVector<uint8_t> &p_distance_field, const PoolVector<int> &p_level_counts);
+ void gi_probe_allocate(RID p_gi_probe, const Transform &p_to_cell_xform, const AABB &p_aabb, const Vector3i &p_octree_size, const Vector<uint8_t> &p_octree_cells, const Vector<uint8_t> &p_data_cells, const Vector<uint8_t> &p_distance_field, const Vector<int> &p_level_counts);
AABB gi_probe_get_bounds(RID p_gi_probe) const;
Vector3i gi_probe_get_octree_size(RID p_gi_probe) const;
- PoolVector<uint8_t> gi_probe_get_octree_cells(RID p_gi_probe) const;
- PoolVector<uint8_t> gi_probe_get_data_cells(RID p_gi_probe) const;
- PoolVector<uint8_t> gi_probe_get_distance_field(RID p_gi_probe) const;
+ Vector<uint8_t> gi_probe_get_octree_cells(RID p_gi_probe) const;
+ Vector<uint8_t> gi_probe_get_data_cells(RID p_gi_probe) const;
+ Vector<uint8_t> gi_probe_get_distance_field(RID p_gi_probe) const;
- PoolVector<int> gi_probe_get_level_counts(RID p_gi_probe) const;
+ Vector<int> gi_probe_get_level_counts(RID p_gi_probe) const;
Transform gi_probe_get_to_cell_xform(RID p_gi_probe) const;
void gi_probe_set_dynamic_range(RID p_gi_probe, float p_range);
@@ -1022,12 +1022,12 @@ public:
void lightmap_capture_set_bounds(RID p_capture, const AABB &p_bounds) {}
AABB lightmap_capture_get_bounds(RID p_capture) const { return AABB(); }
- void lightmap_capture_set_octree(RID p_capture, const PoolVector<uint8_t> &p_octree) {}
+ void lightmap_capture_set_octree(RID p_capture, const Vector<uint8_t> &p_octree) {}
RID lightmap_capture_create() {
return RID();
}
- PoolVector<uint8_t> lightmap_capture_get_octree(RID p_capture) const {
- return PoolVector<uint8_t>();
+ Vector<uint8_t> lightmap_capture_get_octree(RID p_capture) const {
+ return Vector<uint8_t>();
}
void lightmap_capture_set_octree_cell_transform(RID p_capture, const Transform &p_xform) {}
Transform lightmap_capture_get_octree_cell_transform(RID p_capture) const { return Transform(); }
@@ -1035,7 +1035,7 @@ public:
int lightmap_capture_get_octree_cell_subdiv(RID p_capture) const { return 0; }
void lightmap_capture_set_energy(RID p_capture, float p_energy) {}
float lightmap_capture_get_energy(RID p_capture) const { return 0.0; }
- const PoolVector<LightmapCaptureOctree> *lightmap_capture_get_octree_ptr(RID p_capture) const {
+ const Vector<LightmapCaptureOctree> *lightmap_capture_get_octree_ptr(RID p_capture) const {
return NULL;
}