diff options
author | Juan Linietsky <reduzio@gmail.com> | 2020-01-09 21:40:26 -0300 |
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committer | Juan Linietsky <reduzio@gmail.com> | 2020-02-11 12:14:21 +0100 |
commit | b859e699190e45cbf1fda5c32838f1d59c9b1d8e (patch) | |
tree | 59ea5e02cfdd2f361c10dad2831f384695e49de7 /servers/visual/rasterizer_rd/shaders/SCsub | |
parent | de0d834a4de842f732a1dd2effa7b1324e87cbd0 (diff) |
-Refactored post processing, re-added glow and added a mix blend mode.
Diffstat (limited to 'servers/visual/rasterizer_rd/shaders/SCsub')
-rw-r--r-- | servers/visual/rasterizer_rd/shaders/SCsub | 3 |
1 files changed, 2 insertions, 1 deletions
diff --git a/servers/visual/rasterizer_rd/shaders/SCsub b/servers/visual/rasterizer_rd/shaders/SCsub index ff83b46a9b..7d5e88b0ab 100644 --- a/servers/visual/rasterizer_rd/shaders/SCsub +++ b/servers/visual/rasterizer_rd/shaders/SCsub @@ -14,5 +14,6 @@ if 'RD_GLSL' in env['BUILDERS']: env.RD_GLSL('giprobe.glsl'); env.RD_GLSL('giprobe_debug.glsl'); env.RD_GLSL('giprobe_sdf.glsl'); - + env.RD_GLSL('luminance_reduce.glsl'); + |