diff options
author | Juan Linietsky <reduzio@gmail.com> | 2018-11-28 01:22:20 -0300 |
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committer | Juan Linietsky <reduzio@gmail.com> | 2018-11-28 01:22:20 -0300 |
commit | af8d941c55bb97c7651e11e877e30ab9cef38673 (patch) | |
tree | 51a38cf4a74a275a6e8b591bbb4af1ec7d3b2dfb /servers/visual/rasterizer.h | |
parent | b243c26697d8e1892c54c41e7a2e3dc909c4197d (diff) |
Added luminance capping to avoid glitches on small dots. closes #17996
Diffstat (limited to 'servers/visual/rasterizer.h')
-rw-r--r-- | servers/visual/rasterizer.h | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/servers/visual/rasterizer.h b/servers/visual/rasterizer.h index 4329203ccb..f78b4aaf5f 100644 --- a/servers/visual/rasterizer.h +++ b/servers/visual/rasterizer.h @@ -62,7 +62,7 @@ public: virtual void environment_set_dof_blur_near(RID p_env, bool p_enable, float p_distance, float p_transition, float p_far_amount, VS::EnvironmentDOFBlurQuality p_quality) = 0; virtual void environment_set_dof_blur_far(RID p_env, bool p_enable, float p_distance, float p_transition, float p_far_amount, VS::EnvironmentDOFBlurQuality p_quality) = 0; - virtual void environment_set_glow(RID p_env, bool p_enable, int p_level_flags, float p_intensity, float p_strength, float p_bloom_threshold, VS::EnvironmentGlowBlendMode p_blend_mode, float p_hdr_bleed_threshold, float p_hdr_bleed_scale, bool p_bicubic_upscale) = 0; + virtual void environment_set_glow(RID p_env, bool p_enable, int p_level_flags, float p_intensity, float p_strength, float p_bloom_threshold, VS::EnvironmentGlowBlendMode p_blend_mode, float p_hdr_bleed_threshold, float p_hdr_bleed_scale, float p_hdr_luminance_cap, bool p_bicubic_upscale) = 0; virtual void environment_set_fog(RID p_env, bool p_enable, float p_begin, float p_end, RID p_gradient_texture) = 0; virtual void environment_set_ssr(RID p_env, bool p_enable, int p_max_steps, float p_fade_int, float p_fade_out, float p_depth_tolerance, bool p_roughness) = 0; |