summaryrefslogtreecommitdiff
path: root/servers/visual/rasterizer.h
diff options
context:
space:
mode:
authorJuan Linietsky <reduzio@gmail.com>2018-11-28 01:22:20 -0300
committerJuan Linietsky <reduzio@gmail.com>2018-11-28 01:22:20 -0300
commitaf8d941c55bb97c7651e11e877e30ab9cef38673 (patch)
tree51a38cf4a74a275a6e8b591bbb4af1ec7d3b2dfb /servers/visual/rasterizer.h
parentb243c26697d8e1892c54c41e7a2e3dc909c4197d (diff)
Added luminance capping to avoid glitches on small dots. closes #17996
Diffstat (limited to 'servers/visual/rasterizer.h')
-rw-r--r--servers/visual/rasterizer.h2
1 files changed, 1 insertions, 1 deletions
diff --git a/servers/visual/rasterizer.h b/servers/visual/rasterizer.h
index 4329203ccb..f78b4aaf5f 100644
--- a/servers/visual/rasterizer.h
+++ b/servers/visual/rasterizer.h
@@ -62,7 +62,7 @@ public:
virtual void environment_set_dof_blur_near(RID p_env, bool p_enable, float p_distance, float p_transition, float p_far_amount, VS::EnvironmentDOFBlurQuality p_quality) = 0;
virtual void environment_set_dof_blur_far(RID p_env, bool p_enable, float p_distance, float p_transition, float p_far_amount, VS::EnvironmentDOFBlurQuality p_quality) = 0;
- virtual void environment_set_glow(RID p_env, bool p_enable, int p_level_flags, float p_intensity, float p_strength, float p_bloom_threshold, VS::EnvironmentGlowBlendMode p_blend_mode, float p_hdr_bleed_threshold, float p_hdr_bleed_scale, bool p_bicubic_upscale) = 0;
+ virtual void environment_set_glow(RID p_env, bool p_enable, int p_level_flags, float p_intensity, float p_strength, float p_bloom_threshold, VS::EnvironmentGlowBlendMode p_blend_mode, float p_hdr_bleed_threshold, float p_hdr_bleed_scale, float p_hdr_luminance_cap, bool p_bicubic_upscale) = 0;
virtual void environment_set_fog(RID p_env, bool p_enable, float p_begin, float p_end, RID p_gradient_texture) = 0;
virtual void environment_set_ssr(RID p_env, bool p_enable, int p_max_steps, float p_fade_int, float p_fade_out, float p_depth_tolerance, bool p_roughness) = 0;