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author | Juan Linietsky <reduzio@gmail.com> | 2015-01-12 10:19:09 -0300 |
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committer | Juan Linietsky <reduzio@gmail.com> | 2015-01-12 10:19:09 -0300 |
commit | 544ce2a1dbaa5548490c975c2f6f6ed7c21377b9 (patch) | |
tree | 946383b4d367311aa186cada9d80c318630da44c /servers/spatial_sound_server.h | |
parent | f3dc51fc69ec3a16c6b2a6834ff0a6d933b1ddca (diff) |
-Initial working(?) implementation of shaders for 2D. Lighting still not there though.
Check for reference:
https://github.com/okamstudio/godot/wiki/shader
Diffstat (limited to 'servers/spatial_sound_server.h')
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