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authorJuan Linietsky <reduzio@gmail.com>2015-04-20 19:38:02 -0300
committerJuan Linietsky <reduzio@gmail.com>2015-04-20 19:38:02 -0300
commit59154cccf9fcf814a21a2596993fb1b6777d3bb7 (patch)
tree4132620a9d924463dae4b64fea2dde68a14023e7 /servers/spatial_sound_2d_server.h
parent28c4afeb5733f9ca9725ab2a5f4066af8e02b2a6 (diff)
-Changed Godot exit to be clean.
-Added more debug information on memory cleanliness on exit (if run with -v) -Fixed several memory leaks, fixes #1731, fixes #755
Diffstat (limited to 'servers/spatial_sound_2d_server.h')
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