summaryrefslogtreecommitdiff
path: root/servers/spatial_sound_2d
diff options
context:
space:
mode:
authorJuan Linietsky <reduzio@gmail.com>2016-10-03 16:33:42 -0300
committerJuan Linietsky <reduzio@gmail.com>2016-10-03 21:35:16 +0200
commit22d83bc9f655d5ae7a1b49709c4c1b663725daf5 (patch)
treea817195c08d4713a70ca014a3f63f5937934fe36 /servers/spatial_sound_2d
parent78d97b060a6873a454e710380cb9ef1bde5e4c65 (diff)
Begining of GLES3 renderer:
-Most 2D drawing is implemented -Missing shaders -Missing all 3D -Editor needs to be set on update always to be used, otherwise it does not refresh -Large parts of editor not working
Diffstat (limited to 'servers/spatial_sound_2d')
-rw-r--r--servers/spatial_sound_2d/spatial_sound_2d_server_sw.h8
1 files changed, 4 insertions, 4 deletions
diff --git a/servers/spatial_sound_2d/spatial_sound_2d_server_sw.h b/servers/spatial_sound_2d/spatial_sound_2d_server_sw.h
index 619b11f376..e601de6eed 100644
--- a/servers/spatial_sound_2d/spatial_sound_2d_server_sw.h
+++ b/servers/spatial_sound_2d/spatial_sound_2d_server_sw.h
@@ -66,7 +66,7 @@ class SpatialSound2DServerSW : public SpatialSound2DServer {
struct Room;
- struct Space {
+ struct Space : public RID_Data {
RID default_room;
Set<RID> rooms;
@@ -78,7 +78,7 @@ class SpatialSound2DServerSW : public SpatialSound2DServer {
mutable RID_Owner<Space> space_owner;
- struct Room {
+ struct Room : public RID_Data {
RID space;
Matrix32 transform;
Matrix32 inverse_transform;
@@ -96,7 +96,7 @@ class SpatialSound2DServerSW : public SpatialSound2DServer {
- struct Source {
+ struct Source : public RID_Data {
struct Voice {
@@ -160,7 +160,7 @@ class SpatialSound2DServerSW : public SpatialSound2DServer {
mutable RID_Owner<Source> source_owner;
- struct Listener {
+ struct Listener : public RID_Data {
RID space;
Matrix32 transform;