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authorClay John <claynjohn@gmail.com>2020-08-13 20:25:37 -0700
committerGitHub <noreply@github.com>2020-08-13 20:25:37 -0700
commite0ee38b128fa84b8e7db499ead66264ca4ec9c60 (patch)
tree6864ea16c2eb80fcde5a4e2bed888ef957923944 /servers/rendering_server.h
parentd2d4c1c9575953868fbdf25d8684eeee1eff4e25 (diff)
parent6a5ecfdef1949baaf3597e214ad291b6786f0239 (diff)
Merge pull request #41240 from reduz/fog
Restored fog (non volumetric).
Diffstat (limited to 'servers/rendering_server.h')
-rw-r--r--servers/rendering_server.h4
1 files changed, 1 insertions, 3 deletions
diff --git a/servers/rendering_server.h b/servers/rendering_server.h
index 57af53f0c0..a13fd4954b 100644
--- a/servers/rendering_server.h
+++ b/servers/rendering_server.h
@@ -862,9 +862,7 @@ public:
virtual void environment_set_sdfgi_frames_to_converge(EnvironmentSDFGIFramesToConverge p_frames) = 0;
- virtual void environment_set_fog(RID p_env, bool p_enable, const Color &p_color, const Color &p_sun_color, float p_sun_amount) = 0;
- virtual void environment_set_fog_depth(RID p_env, bool p_enable, float p_depth_begin, float p_depth_end, float p_depth_curve, bool p_transmit, float p_transmit_curve) = 0;
- virtual void environment_set_fog_height(RID p_env, bool p_enable, float p_min_height, float p_max_height, float p_height_curve) = 0;
+ virtual void environment_set_fog(RID p_env, bool p_enable, const Color &p_light_color, float p_light_energy, float p_sun_scatter, float p_density, float p_height, float p_height_density) = 0;
enum EnvVolumetricFogShadowFilter {
ENV_VOLUMETRIC_FOG_SHADOW_FILTER_DISABLED,