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author | RĂ©mi Verschelde <remi@verschelde.fr> | 2022-01-05 13:26:38 +0100 |
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committer | GitHub <noreply@github.com> | 2022-01-05 13:26:38 +0100 |
commit | d2ac67d55e693e26b1927ca25b9b1037acb1a256 (patch) | |
tree | 905939a9f7e2ffcfa424e45845bbe4f9cfe74a51 /servers/rendering_server.h | |
parent | 2c7fcdd7f94307a8dbf9436edc3294aaa6f87a88 (diff) | |
parent | ca79373d135634b45518e82edcce15b15d25171c (diff) |
Merge pull request #53069 from fbcosentino/3d-material-overlay-4.0
Diffstat (limited to 'servers/rendering_server.h')
-rw-r--r-- | servers/rendering_server.h | 1 |
1 files changed, 1 insertions, 0 deletions
diff --git a/servers/rendering_server.h b/servers/rendering_server.h index 5d3ebf7c98..d36784dbab 100644 --- a/servers/rendering_server.h +++ b/servers/rendering_server.h @@ -1220,6 +1220,7 @@ public: virtual void instance_geometry_set_flag(RID p_instance, InstanceFlags p_flags, bool p_enabled) = 0; virtual void instance_geometry_set_cast_shadows_setting(RID p_instance, ShadowCastingSetting p_shadow_casting_setting) = 0; virtual void instance_geometry_set_material_override(RID p_instance, RID p_material) = 0; + virtual void instance_geometry_set_material_overlay(RID p_instance, RID p_material) = 0; virtual void instance_geometry_set_visibility_range(RID p_instance, float p_min, float p_max, float p_min_margin, float p_max_margin, VisibilityRangeFadeMode p_fade_mode) = 0; virtual void instance_geometry_set_lightmap(RID p_instance, RID p_lightmap, const Rect2 &p_lightmap_uv_scale, int p_lightmap_slice) = 0; virtual void instance_geometry_set_lod_bias(RID p_instance, float p_lod_bias) = 0; |