diff options
author | RĂ©mi Verschelde <rverschelde@gmail.com> | 2020-11-04 14:51:47 +0100 |
---|---|---|
committer | GitHub <noreply@github.com> | 2020-11-04 14:51:47 +0100 |
commit | 89f605c717e271050a6cc61547ea3d25996a19c4 (patch) | |
tree | 9759e240a4043c1e5878a0a431ab6ae366792340 /servers/rendering_server.h | |
parent | 3ec10bb07cb4a1ce1170c1d189475c8147576b7e (diff) | |
parent | f123981a96c8ab7d7cb3e77ecbcf0048cb3b79e6 (diff) |
Merge pull request #43297 from reduz/directional-light-2d
Implement DirectionalLight2D
Diffstat (limited to 'servers/rendering_server.h')
-rw-r--r-- | servers/rendering_server.h | 30 |
1 files changed, 21 insertions, 9 deletions
diff --git a/servers/rendering_server.h b/servers/rendering_server.h index a33215a882..409658ed1a 100644 --- a/servers/rendering_server.h +++ b/servers/rendering_server.h @@ -77,6 +77,7 @@ public: CANVAS_ITEM_Z_MAX = 4096, MAX_GLOW_LEVELS = 7, MAX_CURSORS = 8, + MAX_2D_DIRECTIONAL_LIGHTS = 8 }; /* TEXTURE API */ @@ -1195,12 +1196,17 @@ public: virtual void canvas_item_set_canvas_group_mode(RID p_item, CanvasGroupMode p_mode, float p_clear_margin = 5.0, bool p_fit_empty = false, float p_fit_margin = 0.0, bool p_blur_mipmaps = false) = 0; virtual RID canvas_light_create() = 0; + + enum CanvasLightMode { + CANVAS_LIGHT_MODE_POINT, + CANVAS_LIGHT_MODE_DIRECTIONAL, + }; + + virtual void canvas_light_set_mode(RID p_light, CanvasLightMode p_mode) = 0; + virtual void canvas_light_attach_to_canvas(RID p_light, RID p_canvas) = 0; virtual void canvas_light_set_enabled(RID p_light, bool p_enabled) = 0; - virtual void canvas_light_set_scale(RID p_light, float p_scale) = 0; virtual void canvas_light_set_transform(RID p_light, const Transform2D &p_transform) = 0; - virtual void canvas_light_set_texture(RID p_light, RID p_texture) = 0; - virtual void canvas_light_set_texture_offset(RID p_light, const Vector2 &p_offset) = 0; virtual void canvas_light_set_color(RID p_light, const Color &p_color) = 0; virtual void canvas_light_set_height(RID p_light, float p_height) = 0; virtual void canvas_light_set_energy(RID p_light, float p_energy) = 0; @@ -1209,14 +1215,19 @@ public: virtual void canvas_light_set_item_cull_mask(RID p_light, int p_mask) = 0; virtual void canvas_light_set_item_shadow_cull_mask(RID p_light, int p_mask) = 0; - enum CanvasLightMode { - CANVAS_LIGHT_MODE_ADD, - CANVAS_LIGHT_MODE_SUB, - CANVAS_LIGHT_MODE_MIX, - CANVAS_LIGHT_MODE_MASK, + virtual void canvas_light_set_directional_distance(RID p_light, float p_distance) = 0; + + virtual void canvas_light_set_texture_scale(RID p_light, float p_scale) = 0; + virtual void canvas_light_set_texture(RID p_light, RID p_texture) = 0; + virtual void canvas_light_set_texture_offset(RID p_light, const Vector2 &p_offset) = 0; + + enum CanvasLightBlendMode { + CANVAS_LIGHT_BLEND_MODE_ADD, + CANVAS_LIGHT_BLEND_MODE_SUB, + CANVAS_LIGHT_BLEND_MODE_MIX, }; - virtual void canvas_light_set_mode(RID p_light, CanvasLightMode p_mode) = 0; + virtual void canvas_light_set_blend_mode(RID p_light, CanvasLightBlendMode p_mode) = 0; enum CanvasLightShadowFilter { CANVAS_LIGHT_FILTER_NONE, @@ -1435,6 +1446,7 @@ VARIANT_ENUM_CAST(RenderingServer::NinePatchAxisMode); VARIANT_ENUM_CAST(RenderingServer::CanvasItemTextureFilter); VARIANT_ENUM_CAST(RenderingServer::CanvasItemTextureRepeat); VARIANT_ENUM_CAST(RenderingServer::CanvasLightMode); +VARIANT_ENUM_CAST(RenderingServer::CanvasLightBlendMode); VARIANT_ENUM_CAST(RenderingServer::CanvasLightShadowFilter); VARIANT_ENUM_CAST(RenderingServer::CanvasOccluderPolygonCullMode); VARIANT_ENUM_CAST(RenderingServer::GlobalVariableType); |