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authorJuan Linietsky <reduzio@gmail.com>2020-10-18 19:27:51 -0300
committerGitHub <noreply@github.com>2020-10-18 19:27:51 -0300
commit53d5a252bb3bab85b9518054893fea9563707a4b (patch)
tree4b2d613284d25c8a1c4d22b58d6d2b47653f2bcb /servers/rendering_server.h
parentd98261ab8f57e5354d6235f1b9929ff3b4708486 (diff)
Revert "Replace SAO implementation with MSSAO"
Diffstat (limited to 'servers/rendering_server.h')
-rw-r--r--servers/rendering_server.h13
1 files changed, 10 insertions, 3 deletions
diff --git a/servers/rendering_server.h b/servers/rendering_server.h
index 045b8ca168..11c73c63d0 100644
--- a/servers/rendering_server.h
+++ b/servers/rendering_server.h
@@ -858,17 +858,23 @@ public:
virtual void environment_set_ssr_roughness_quality(EnvironmentSSRRoughnessQuality p_quality) = 0;
- virtual void environment_set_ssao(RID p_env, bool p_enable, float p_rejection_radius, float p_intensity, int p_levels, float p_light_affect, float p_ao_channel_affect) = 0;
+ enum EnvironmentSSAOBlur {
+ ENV_SSAO_BLUR_DISABLED,
+ ENV_SSAO_BLUR_1x1,
+ ENV_SSAO_BLUR_2x2,
+ ENV_SSAO_BLUR_3x3,
+ };
+
+ virtual void environment_set_ssao(RID p_env, bool p_enable, float p_radius, float p_intensity, float p_bias, float p_light_affect, float p_ao_channel_affect, EnvironmentSSAOBlur p_blur, float p_bilateral_sharpness) = 0;
enum EnvironmentSSAOQuality {
- ENV_SSAO_QUALITY_VERY_LOW,
ENV_SSAO_QUALITY_LOW,
ENV_SSAO_QUALITY_MEDIUM,
ENV_SSAO_QUALITY_HIGH,
ENV_SSAO_QUALITY_ULTRA,
};
- virtual void environment_set_ssao_settings(EnvironmentSSAOQuality p_quality, bool p_full_samples, float p_noise_tolerance, float p_blur_tolerance, float p_upsample_tolerance) = 0;
+ virtual void environment_set_ssao_quality(EnvironmentSSAOQuality p_quality, bool p_half_size) = 0;
enum EnvironmentSDFGICascades {
ENV_SDFGI_CASCADES_4,
@@ -1386,6 +1392,7 @@ VARIANT_ENUM_CAST(RenderingServer::EnvironmentReflectionSource);
VARIANT_ENUM_CAST(RenderingServer::EnvironmentGlowBlendMode);
VARIANT_ENUM_CAST(RenderingServer::EnvironmentToneMapper);
VARIANT_ENUM_CAST(RenderingServer::EnvironmentSSRRoughnessQuality);
+VARIANT_ENUM_CAST(RenderingServer::EnvironmentSSAOBlur);
VARIANT_ENUM_CAST(RenderingServer::EnvironmentSSAOQuality);
VARIANT_ENUM_CAST(RenderingServer::SubSurfaceScatteringQuality);
VARIANT_ENUM_CAST(RenderingServer::DOFBlurQuality);