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authorEv1lbl0w <ricasubtil@gmail.com>2020-06-14 18:06:48 +0100
committerEv1lbl0w <ricasubtil@gmail.com>2020-06-16 15:43:44 +0100
commit03879a564a88cd37c4d07228c4f07083af6c31d0 (patch)
treefb5fcb8aa6f64991b9e29bf850df33644c6295ef /servers/rendering_server.h
parent79947dfef1db52462ce25f370696e3eb926fa627 (diff)
Expose disable_render_loop property to GDScript
Diffstat (limited to 'servers/rendering_server.h')
-rw-r--r--servers/rendering_server.h4
1 files changed, 4 insertions, 0 deletions
diff --git a/servers/rendering_server.h b/servers/rendering_server.h
index 3ce63585a8..56a8325630 100644
--- a/servers/rendering_server.h
+++ b/servers/rendering_server.h
@@ -47,6 +47,7 @@ class RenderingServer : public Object {
static RenderingServer *singleton;
int mm_policy;
+ bool render_loop_enabled = true;
void _camera_set_orthogonal(RID p_camera, float p_size, float p_z_near, float p_z_far);
void _canvas_item_add_style_box(RID p_item, const Rect2 &p_rect, const Rect2 &p_source, RID p_texture, const Vector<float> &p_margins, const Color &p_modulate = Color(1, 1, 1));
@@ -1229,6 +1230,9 @@ public:
virtual bool is_low_end() const = 0;
+ bool is_render_loop_enabled() const;
+ void set_render_loop_enabled(bool p_enabled);
+
RenderingServer();
virtual ~RenderingServer();
};