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authorRĂ©mi Verschelde <remi@verschelde.fr>2022-02-10 17:35:52 +0100
committerGitHub <noreply@github.com>2022-02-10 17:35:52 +0100
commit7332aff3fd453394bd465f4e65fff25416f646c3 (patch)
tree441a2f87f591faf9b959b6f154c23062d6ba50a9 /servers/rendering_server.cpp
parentc6199da8b8b558fc396e644f742f7f4ebff51f8b (diff)
parent91aa7cf1dacefc8f7ac9dff745684ace281d2e71 (diff)
Merge pull request #54677 from Calinou/voxelgi-default-low-quality
Diffstat (limited to 'servers/rendering_server.cpp')
-rw-r--r--servers/rendering_server.cpp2
1 files changed, 1 insertions, 1 deletions
diff --git a/servers/rendering_server.cpp b/servers/rendering_server.cpp
index 3fe9b80a05..f25ef1846b 100644
--- a/servers/rendering_server.cpp
+++ b/servers/rendering_server.cpp
@@ -2872,7 +2872,7 @@ RenderingServer::RenderingServer() {
GLOBAL_DEF("rendering/global_illumination/gi/use_half_resolution", false);
- GLOBAL_DEF("rendering/global_illumination/voxel_gi/quality", 1);
+ GLOBAL_DEF("rendering/global_illumination/voxel_gi/quality", 0);
ProjectSettings::get_singleton()->set_custom_property_info("rendering/global_illumination/voxel_gi/quality", PropertyInfo(Variant::INT, "rendering/global_illumination/voxel_gi/quality", PROPERTY_HINT_ENUM, "Low (4 Cones - Fast),High (6 Cones - Slow)"));
GLOBAL_DEF("rendering/shading/overrides/force_vertex_shading", false);