diff options
author | clayjohn <claynjohn@gmail.com> | 2022-09-07 17:44:36 -0700 |
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committer | clayjohn <claynjohn@gmail.com> | 2022-09-19 10:26:10 -0700 |
commit | 4a1c7de57c53af429a3523bdcbef65c8c791f09f (patch) | |
tree | 5d555703ca89e5733e5428e3c9508fa342139950 /servers/rendering_server.cpp | |
parent | c2babb65580d4dce3a0fc8834dd05fe177227b6e (diff) |
Split rendering driver project setting into renderer_name and rendering_driver. To differentiate between a driver (e.g. Vulkan or D3D12) and a renderer (e.g. clustered or mobile renderer).
Diffstat (limited to 'servers/rendering_server.cpp')
-rw-r--r-- | servers/rendering_server.cpp | 14 |
1 files changed, 4 insertions, 10 deletions
diff --git a/servers/rendering_server.cpp b/servers/rendering_server.cpp index cbcfc8fe49..b9df0ec8ac 100644 --- a/servers/rendering_server.cpp +++ b/servers/rendering_server.cpp @@ -2863,18 +2863,12 @@ void RenderingServer::init() { GLOBAL_DEF("rendering/2d/shadow_atlas/size", 2048); - GLOBAL_DEF_RST_BASIC("rendering/vulkan/rendering/back_end", 0); - GLOBAL_DEF_RST_BASIC("rendering/vulkan/rendering/back_end.mobile", 1); - ProjectSettings::get_singleton()->set_custom_property_info("rendering/vulkan/rendering/back_end", - PropertyInfo(Variant::INT, - "rendering/vulkan/rendering/back_end", - PROPERTY_HINT_ENUM, "Forward Clustered (Supports Desktop Only),Forward Mobile (Supports Desktop and Mobile)")); // Already defined in RenderingDeviceVulkan::initialize which runs before this code. // We re-define them here just for doctool's sake. Make sure to keep default values in sync. - GLOBAL_DEF("rendering/vulkan/staging_buffer/block_size_kb", 256); - GLOBAL_DEF("rendering/vulkan/staging_buffer/max_size_mb", 128); - GLOBAL_DEF("rendering/vulkan/staging_buffer/texture_upload_region_size_px", 64); - GLOBAL_DEF("rendering/vulkan/descriptor_pools/max_descriptors_per_pool", 64); + GLOBAL_DEF("rendering/rendering_device/staging_buffer/block_size_kb", 256); + GLOBAL_DEF("rendering/rendering_device/staging_buffer/max_size_mb", 128); + GLOBAL_DEF("rendering/rendering_device/staging_buffer/texture_upload_region_size_px", 64); + GLOBAL_DEF("rendering/rendering_device/descriptor_pools/max_descriptors_per_pool", 64); GLOBAL_DEF("rendering/shader_compiler/shader_cache/enabled", true); GLOBAL_DEF("rendering/shader_compiler/shader_cache/compress", true); |