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authorRĂ©mi Verschelde <rverschelde@gmail.com>2020-04-03 08:54:09 +0200
committerGitHub <noreply@github.com>2020-04-03 08:54:09 +0200
commit3182b1a53c977adc3b9e27e97aa0ed977e4bd9d4 (patch)
treea92359cb20d431bd725f652009bf7fa08f85b42b /servers/rendering_server.cpp
parentefeb7d07eb2e0a13f1cc129a11cb29ff84427a1a (diff)
parent27ddb27da8a78b21a83ee7ee049fe92d32c66727 (diff)
Merge pull request #37541 from neikeq/fix-csharp-bindings-april
Fix C# bindings after recent breaking changes
Diffstat (limited to 'servers/rendering_server.cpp')
-rw-r--r--servers/rendering_server.cpp2
1 files changed, 1 insertions, 1 deletions
diff --git a/servers/rendering_server.cpp b/servers/rendering_server.cpp
index 838b54916f..55afd78fda 100644
--- a/servers/rendering_server.cpp
+++ b/servers/rendering_server.cpp
@@ -1805,7 +1805,7 @@ void RenderingServer::_bind_methods() {
ClassDB::bind_method(D_METHOD("environment_set_glow", "env", "enable", "level_flags", "intensity", "strength", "mix", "bloom_threshold", "blend_mode", "hdr_bleed_threshold", "hdr_bleed_scale", "hdr_luminance_cap"), &RenderingServer::environment_set_glow);
ClassDB::bind_method(D_METHOD("environment_set_tonemap", "env", "tone_mapper", "exposure", "white", "auto_exposure", "min_luminance", "max_luminance", "auto_exp_speed", "auto_exp_grey"), &RenderingServer::environment_set_tonemap);
ClassDB::bind_method(D_METHOD("environment_set_adjustment", "env", "enable", "brightness", "contrast", "saturation", "ramp"), &RenderingServer::environment_set_adjustment);
- ClassDB::bind_method(D_METHOD("environment_set_ssr", "env", "enable", "max_steps", "fade_in", "fade_out", "depth_tolerance", "roughness"), &RenderingServer::environment_set_ssr);
+ ClassDB::bind_method(D_METHOD("environment_set_ssr", "env", "enable", "max_steps", "fade_in", "fade_out", "depth_tolerance"), &RenderingServer::environment_set_ssr);
ClassDB::bind_method(D_METHOD("environment_set_ssao", "env", "enable", "radius", "intensity", "bias", "light_affect", "ao_channel_affect", "blur", "bilateral_sharpness"), &RenderingServer::environment_set_ssao);
ClassDB::bind_method(D_METHOD("environment_set_fog", "env", "enable", "color", "sun_color", "sun_amount"), &RenderingServer::environment_set_fog);