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authorRaul Santos <raulsntos@gmail.com>2023-01-16 04:21:17 +0100
committerRaul Santos <raulsntos@gmail.com>2023-01-24 15:01:26 +0100
commit8b07f95ba0df0ceac26eb789473d96610804708e (patch)
tree37ee17dc584180ab35a0b73448f9afe8856afbf6 /servers/rendering/shader_preprocessor.cpp
parent4fa6edc888cfacd5346bf08afa14b5f5a9bd6d0c (diff)
C#: Add float an double overloads to Mathf
- Add `float` and `double` overloads to all methods of `Mathf`. This allows the methods to be usable with `float`, `double` or `real_t`. - Use `System.MathF` in the `float` overloads which may result in better performance. - Constants remain as `real_t` for the time being. - Add aggresive inlining for methods that wrap `System.Math` calls.
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