summaryrefslogtreecommitdiff
path: root/servers/rendering/shader_preprocessor.cpp
diff options
context:
space:
mode:
authorbitsawer <sawerduster@gmail.com>2023-01-19 22:06:59 +0200
committerbitsawer <sawerduster@gmail.com>2023-01-19 22:06:59 +0200
commit6f57aae0ab6234afe0e6ab5f2566ae706adddc4e (patch)
tree960213396187f20f9eb7cd886aa6d2ad95453e6a /servers/rendering/shader_preprocessor.cpp
parent88cbd5d42266b57e9ca8a0727640082fb303cef3 (diff)
Fix shader preprocessor memory leak
Diffstat (limited to 'servers/rendering/shader_preprocessor.cpp')
-rw-r--r--servers/rendering/shader_preprocessor.cpp14
1 files changed, 6 insertions, 8 deletions
diff --git a/servers/rendering/shader_preprocessor.cpp b/servers/rendering/shader_preprocessor.cpp
index 40c8acffe5..ccbf5defa2 100644
--- a/servers/rendering/shader_preprocessor.cpp
+++ b/servers/rendering/shader_preprocessor.cpp
@@ -1081,21 +1081,17 @@ ShaderPreprocessor::Define *ShaderPreprocessor::create_define(const String &p_bo
return define;
}
-void ShaderPreprocessor::clear() {
- if (state_owner && state != nullptr) {
+void ShaderPreprocessor::clear_state() {
+ if (state != nullptr) {
for (const RBMap<String, Define *>::Element *E = state->defines.front(); E; E = E->next()) {
memdelete(E->get());
}
-
- memdelete(state);
+ state->defines.clear();
}
- state_owner = false;
state = nullptr;
}
Error ShaderPreprocessor::preprocess(State *p_state, const String &p_code, String &r_result) {
- clear();
-
output.clear();
state = p_state;
@@ -1242,6 +1238,9 @@ Error ShaderPreprocessor::preprocess(const String &p_code, const String &p_filen
}
}
}
+
+ clear_state();
+
return err;
}
@@ -1273,5 +1272,4 @@ ShaderPreprocessor::ShaderPreprocessor() {
}
ShaderPreprocessor::~ShaderPreprocessor() {
- clear();
}