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author | bruvzg <7645683+bruvzg@users.noreply.github.com> | 2020-12-08 20:58:49 +0200 |
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committer | bruvzg <7645683+bruvzg@users.noreply.github.com> | 2020-12-09 10:17:53 +0200 |
commit | 644f73966002589c36d779fa33b9524a451f56e0 (patch) | |
tree | 58b5f8b90e48771dd211a39a8aeba231d6483475 /servers/rendering/shader_language.h | |
parent | 90bdba576af2d5f0a8ecdbef065d6ef0075bc2f2 (diff) |
Static analyzer fixes:
Removes unused code in OS.
Fixes return types.
Fixes few typos.
Diffstat (limited to 'servers/rendering/shader_language.h')
-rw-r--r-- | servers/rendering/shader_language.h | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/servers/rendering/shader_language.h b/servers/rendering/shader_language.h index cb77324489..9d2d591542 100644 --- a/servers/rendering/shader_language.h +++ b/servers/rendering/shader_language.h @@ -519,7 +519,7 @@ public: DataType basetype = TYPE_VOID; bool basetype_const = false; StringName base_struct_name; - DataPrecision precision; + DataPrecision precision = PRECISION_DEFAULT; DataType datatype = TYPE_VOID; int array_size = 0; StringName struct_name; |