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authorYuri Roubinsky <chaosus89@gmail.com>2021-10-05 06:56:58 +0300
committerGitHub <noreply@github.com>2021-10-05 06:56:58 +0300
commit0e1f4628f472888f40bbb921afe87920e8605822 (patch)
treedc3b2d2accf90a33dabe57c04676cb4cacf3bbba /servers/rendering/shader_language.cpp
parent4778770d3c46a9a2af5e1514ed631316f804620c (diff)
parent69ece7365369ced53d4e89c0b3ec2c14ea7a1de4 (diff)
Merge pull request #53412 from Chaosus/shader_fix_uniform_arrays
Diffstat (limited to 'servers/rendering/shader_language.cpp')
-rw-r--r--servers/rendering/shader_language.cpp4
1 files changed, 0 insertions, 4 deletions
diff --git a/servers/rendering/shader_language.cpp b/servers/rendering/shader_language.cpp
index c887195d1c..f99637fb06 100644
--- a/servers/rendering/shader_language.cpp
+++ b/servers/rendering/shader_language.cpp
@@ -7238,10 +7238,6 @@ Error ShaderLanguage::_parse_shader(const Map<StringName, FunctionInfo> &p_funct
tk = _get_token();
if (tk.type == TK_BRACKET_OPEN) {
- if (uniform) {
- _set_error(vformat("Uniform arrays are not yet implemented!"));
- return ERR_PARSE_ERROR;
- }
tk = _get_token();
if (tk.type == TK_INT_CONSTANT && tk.constant > 0) {