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authorRémi Verschelde <rverschelde@gmail.com>2023-01-26 01:11:02 +0100
committerRémi Verschelde <rverschelde@gmail.com>2023-01-26 01:11:02 +0100
commit4b0363312e9d13349cc7e1cfeff03168206a4da5 (patch)
tree85361177e993f9070bddc6d66e74adca6041f30f /servers/rendering/shader_compiler.h
parent9b66b07c317cf685901693e6d7fcc33ae74cdd27 (diff)
parent85c478e170a40bc471fa2e0dec377b237e0a69b3 (diff)
Merge pull request #71455 from BastiaanOlij/fix_stereo_screen_depth
Make screen texture and depth texture work in Multiview
Diffstat (limited to 'servers/rendering/shader_compiler.h')
-rw-r--r--servers/rendering/shader_compiler.h1
1 files changed, 1 insertions, 0 deletions
diff --git a/servers/rendering/shader_compiler.h b/servers/rendering/shader_compiler.h
index 43bea213da..3bb29a545b 100644
--- a/servers/rendering/shader_compiler.h
+++ b/servers/rendering/shader_compiler.h
@@ -101,6 +101,7 @@ public:
String instance_uniform_index_variable;
uint32_t base_varying_index = 0;
bool apply_luminance_multiplier = false;
+ bool check_multiview_samplers = false;
};
private: