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author | Hugo Locurcio <hugo.locurcio@hugo.pro> | 2021-10-22 22:00:38 +0200 |
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committer | Hugo Locurcio <hugo.locurcio@hugo.pro> | 2022-04-11 19:37:49 +0200 |
commit | 1a41a177e4d1dada97bf18a0416b5328748dea03 (patch) | |
tree | a46417cb98e2ea601a783a7072e5c3b3e2c28b96 /servers/rendering/shader_compiler.h | |
parent | f62f36cd91ce6f572317394137cb12c5fbf6c234 (diff) |
Use less blur for distant directional shadow splits
This makes the transition between shadow splits less noticeable,
specially when the expensive Blend Splits property is disabled.
Diffstat (limited to 'servers/rendering/shader_compiler.h')
0 files changed, 0 insertions, 0 deletions