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authorHugo Locurcio <hugo.locurcio@hugo.pro>2021-10-22 22:00:38 +0200
committerHugo Locurcio <hugo.locurcio@hugo.pro>2022-04-11 19:37:49 +0200
commit1a41a177e4d1dada97bf18a0416b5328748dea03 (patch)
treea46417cb98e2ea601a783a7072e5c3b3e2c28b96 /servers/rendering/shader_compiler.h
parentf62f36cd91ce6f572317394137cb12c5fbf6c234 (diff)
Use less blur for distant directional shadow splits
This makes the transition between shadow splits less noticeable, specially when the expensive Blend Splits property is disabled.
Diffstat (limited to 'servers/rendering/shader_compiler.h')
0 files changed, 0 insertions, 0 deletions