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author | RĂ©mi Verschelde <rverschelde@gmail.com> | 2020-11-28 09:07:09 +0100 |
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committer | GitHub <noreply@github.com> | 2020-11-28 09:07:09 +0100 |
commit | 94341ac547002d5d1e338fa115754035d44f51d2 (patch) | |
tree | fbf6b13ad1957ba6acb1e441ce9b069b69b64bda /servers/rendering/rendering_server_raster.h | |
parent | a09846e01542f199bbc7eb8b85003736a57f3e16 (diff) | |
parent | 6299575250cf332689ac85a4f86e36d70ca5832c (diff) |
Merge pull request #42987 from clayjohn/VULKAN-sky-only
Add sky_only setting to DirectionalLight3Ds
Diffstat (limited to 'servers/rendering/rendering_server_raster.h')
-rw-r--r-- | servers/rendering/rendering_server_raster.h | 1 |
1 files changed, 1 insertions, 0 deletions
diff --git a/servers/rendering/rendering_server_raster.h b/servers/rendering/rendering_server_raster.h index 413fcda581..a9a1cdce26 100644 --- a/servers/rendering/rendering_server_raster.h +++ b/servers/rendering/rendering_server_raster.h @@ -336,6 +336,7 @@ public: BIND2(light_directional_set_shadow_mode, RID, LightDirectionalShadowMode) BIND2(light_directional_set_blend_splits, RID, bool) + BIND2(light_directional_set_sky_only, RID, bool) BIND2(light_directional_set_shadow_depth_range_mode, RID, LightDirectionalShadowDepthRangeMode) /* PROBE API */ |