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author | RĂ©mi Verschelde <rverschelde@gmail.com> | 2020-05-11 13:45:48 +0200 |
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committer | GitHub <noreply@github.com> | 2020-05-11 13:45:48 +0200 |
commit | 32133a11b56761df99579ad96ee29a47d2aed6b4 (patch) | |
tree | ab68992cfe6b1f59a618f713545fdcb3b6488b07 /servers/rendering/rendering_server_raster.h | |
parent | bbdfc7353c3af72fcdf037ff10b8571aa2afc230 (diff) | |
parent | 1bea8e1eacc68bcedbd3f207395bccf11011dae2 (diff) |
Merge pull request #38386 from reduz/new-lightmapper
New GPU lightmapper
Diffstat (limited to 'servers/rendering/rendering_server_raster.h')
-rw-r--r-- | servers/rendering/rendering_server_raster.h | 39 |
1 files changed, 22 insertions, 17 deletions
diff --git a/servers/rendering/rendering_server_raster.h b/servers/rendering/rendering_server_raster.h index f7b963a015..5dd146861d 100644 --- a/servers/rendering/rendering_server_raster.h +++ b/servers/rendering/rendering_server_raster.h @@ -108,8 +108,12 @@ public: m_r m_name(m_type1 arg1, m_type2 arg2) { return BINDBASE->m_name(arg1, arg2); } #define BIND2RC(m_r, m_name, m_type1, m_type2) \ m_r m_name(m_type1 arg1, m_type2 arg2) const { return BINDBASE->m_name(arg1, arg2); } +#define BIND3R(m_r, m_name, m_type1, m_type2, m_type3) \ + m_r m_name(m_type1 arg1, m_type2 arg2, m_type3 arg3) { return BINDBASE->m_name(arg1, arg2, arg3); } #define BIND3RC(m_r, m_name, m_type1, m_type2, m_type3) \ m_r m_name(m_type1 arg1, m_type2 arg2, m_type3 arg3) const { return BINDBASE->m_name(arg1, arg2, arg3); } +#define BIND4R(m_r, m_name, m_type1, m_type2, m_type3, m_type4) \ + m_r m_name(m_type1 arg1, m_type2 arg2, m_type3 arg3, m_type4 arg4) { return BINDBASE->m_name(arg1, arg2, arg3, arg4); } #define BIND4RC(m_r, m_name, m_type1, m_type2, m_type3, m_type4) \ m_r m_name(m_type1 arg1, m_type2 arg2, m_type3 arg3, m_type4 arg4) const { return BINDBASE->m_name(arg1, arg2, arg3, arg4); } @@ -170,7 +174,7 @@ public: //these also go pass-through BIND0R(RID, texture_2d_placeholder_create) - BIND0R(RID, texture_2d_layered_placeholder_create) + BIND1R(RID, texture_2d_layered_placeholder_create, TextureLayeredType) BIND0R(RID, texture_3d_placeholder_create) BIND1RC(Ref<Image>, texture_2d_get, RID) @@ -404,23 +408,19 @@ public: BIND2(gi_probe_set_anisotropy_strength, RID, float) BIND1RC(float, gi_probe_get_anisotropy_strength, RID) - /* LIGHTMAP CAPTURE */ + /* LIGHTMAP */ - BIND0R(RID, lightmap_capture_create) + BIND0R(RID, lightmap_create) - BIND2(lightmap_capture_set_bounds, RID, const AABB &) - BIND1RC(AABB, lightmap_capture_get_bounds, RID) - - BIND2(lightmap_capture_set_octree, RID, const Vector<uint8_t> &) - BIND1RC(Vector<uint8_t>, lightmap_capture_get_octree, RID) - - BIND2(lightmap_capture_set_octree_cell_transform, RID, const Transform &) - BIND1RC(Transform, lightmap_capture_get_octree_cell_transform, RID) - BIND2(lightmap_capture_set_octree_cell_subdiv, RID, int) - BIND1RC(int, lightmap_capture_get_octree_cell_subdiv, RID) - - BIND2(lightmap_capture_set_energy, RID, float) - BIND1RC(float, lightmap_capture_get_energy, RID) + BIND3(lightmap_set_textures, RID, RID, bool) + BIND2(lightmap_set_probe_bounds, RID, const AABB &) + BIND2(lightmap_set_probe_interior, RID, bool) + BIND5(lightmap_set_probe_capture_data, RID, const PackedVector3Array &, const PackedColorArray &, const PackedInt32Array &, const PackedInt32Array &) + BIND1RC(PackedVector3Array, lightmap_get_probe_capture_points, RID) + BIND1RC(PackedColorArray, lightmap_get_probe_capture_sh, RID) + BIND1RC(PackedInt32Array, lightmap_get_probe_capture_tetrahedra, RID) + BIND1RC(PackedInt32Array, lightmap_get_probe_capture_bsp_tree, RID) + BIND1(lightmap_set_probe_capture_update_speed, float) /* PARTICLES */ @@ -532,6 +532,7 @@ public: BIND2(sky_set_radiance_size, RID, int) BIND2(sky_set_mode, RID, SkyMode) BIND2(sky_set_material, RID, RID) + BIND4R(Ref<Image>, sky_bake_panorama, RID, float, bool, const Size2i &) BIND0R(RID, environment_create) @@ -565,6 +566,8 @@ public: BIND7(environment_set_fog_depth, RID, bool, float, float, float, bool, float) BIND5(environment_set_fog_height, RID, bool, float, float, float) + BIND3R(Ref<Image>, environment_bake_panorama, RID, bool, const Size2i &) + BIND2(screen_space_roughness_limiter_set_active, bool, float) BIND1(sub_surface_scattering_set_quality, SubSurfaceScatteringQuality) BIND2(sub_surface_scattering_set_scale, float, float) @@ -605,7 +608,6 @@ public: BIND3(instance_set_blend_shape_weight, RID, int, float) BIND3(instance_set_surface_material, RID, int, RID) BIND2(instance_set_visible, RID, bool) - BIND3(instance_set_use_lightmap, RID, RID, RID) BIND2(instance_set_custom_aabb, RID, AABB) @@ -625,12 +627,15 @@ public: BIND5(instance_geometry_set_draw_range, RID, float, float, float, float) BIND2(instance_geometry_set_as_instance_lod, RID, RID) + BIND4(instance_geometry_set_lightmap, RID, RID, const Rect2 &, int) BIND3(instance_geometry_set_shader_parameter, RID, const StringName &, const Variant &) BIND2RC(Variant, instance_geometry_get_shader_parameter, RID, const StringName &) BIND2RC(Variant, instance_geometry_get_shader_parameter_default_value, RID, const StringName &) BIND2C(instance_geometry_get_shader_parameter_list, RID, List<PropertyInfo> *) + BIND3R(TypedArray<Image>, bake_render_uv2, RID, const Vector<RID> &, const Size2i &) + #undef BINDBASE //from now on, calls forwarded to this singleton #define BINDBASE RSG::canvas |