summaryrefslogtreecommitdiff
path: root/servers/rendering/rendering_server_default.h
diff options
context:
space:
mode:
authorAaron Franke <arnfranke@yahoo.com>2020-10-17 01:08:21 -0400
committerAaron Franke <arnfranke@yahoo.com>2021-06-03 07:30:01 -0400
commitde3f6699a5192153e9882a62b58b9ca6cd82ee2d (patch)
tree7cee99845cc6bf2db8a48f7776efb046c7990a67 /servers/rendering/rendering_server_default.h
parentb80494e6331bdfbfd3c754aa225fa2a5105fb917 (diff)
Rename Transform to Transform3D in core
Diffstat (limited to 'servers/rendering/rendering_server_default.h')
-rw-r--r--servers/rendering/rendering_server_default.h22
1 files changed, 11 insertions, 11 deletions
diff --git a/servers/rendering/rendering_server_default.h b/servers/rendering/rendering_server_default.h
index bf47d497b6..4f4a8e7bf6 100644
--- a/servers/rendering/rendering_server_default.h
+++ b/servers/rendering/rendering_server_default.h
@@ -314,7 +314,7 @@ public:
FUNC1RC(int, multimesh_get_instance_count, RID)
FUNC2(multimesh_set_mesh, RID, RID)
- FUNC3(multimesh_instance_set_transform, RID, int, const Transform &)
+ FUNC3(multimesh_instance_set_transform, RID, int, const Transform3D &)
FUNC3(multimesh_instance_set_transform_2d, RID, int, const Transform2D &)
FUNC3(multimesh_instance_set_color, RID, int, const Color &)
FUNC3(multimesh_instance_set_custom_data, RID, int, const Color &)
@@ -322,7 +322,7 @@ public:
FUNC1RC(RID, multimesh_get_mesh, RID)
FUNC1RC(AABB, multimesh_get_aabb, RID)
- FUNC2RC(Transform, multimesh_instance_get_transform, RID, int)
+ FUNC2RC(Transform3D, multimesh_instance_get_transform, RID, int)
FUNC2RC(Transform2D, multimesh_instance_get_transform_2d, RID, int)
FUNC2RC(Color, multimesh_instance_get_color, RID, int)
FUNC2RC(Color, multimesh_instance_get_custom_data, RID, int)
@@ -353,8 +353,8 @@ public:
FUNCRIDSPLIT(skeleton)
FUNC3(skeleton_allocate_data, RID, int, bool)
FUNC1RC(int, skeleton_get_bone_count, RID)
- FUNC3(skeleton_bone_set_transform, RID, int, const Transform &)
- FUNC2RC(Transform, skeleton_bone_get_transform, RID, int)
+ FUNC3(skeleton_bone_set_transform, RID, int, const Transform3D &)
+ FUNC2RC(Transform3D, skeleton_bone_get_transform, RID, int)
FUNC3(skeleton_bone_set_transform_2d, RID, int, const Transform2D &)
FUNC2RC(Transform2D, skeleton_bone_get_transform_2d, RID, int)
FUNC2(skeleton_set_base_transform_2d, RID, const Transform2D &)
@@ -420,7 +420,7 @@ public:
FUNCRIDSPLIT(gi_probe)
- FUNC8(gi_probe_allocate_data, RID, const Transform &, const AABB &, const Vector3i &, const Vector<uint8_t> &, const Vector<uint8_t> &, const Vector<uint8_t> &, const Vector<int> &)
+ FUNC8(gi_probe_allocate_data, RID, const Transform3D &, const AABB &, const Vector3i &, const Vector<uint8_t> &, const Vector<uint8_t> &, const Vector<uint8_t> &, const Vector<int> &)
FUNC1RC(AABB, gi_probe_get_bounds, RID)
FUNC1RC(Vector3i, gi_probe_get_octree_size, RID)
@@ -428,7 +428,7 @@ public:
FUNC1RC(Vector<uint8_t>, gi_probe_get_data_cells, RID)
FUNC1RC(Vector<uint8_t>, gi_probe_get_distance_field, RID)
FUNC1RC(Vector<int>, gi_probe_get_level_counts, RID)
- FUNC1RC(Transform, gi_probe_get_to_cell_xform, RID)
+ FUNC1RC(Transform3D, gi_probe_get_to_cell_xform, RID)
FUNC2(gi_probe_set_dynamic_range, RID, float)
FUNC1RC(float, gi_probe_get_dynamic_range, RID)
@@ -496,11 +496,11 @@ public:
FUNC2(particles_set_fractional_delta, RID, bool)
FUNC1R(bool, particles_is_inactive, RID)
FUNC3(particles_set_trails, RID, bool, float)
- FUNC2(particles_set_trail_bind_poses, RID, const Vector<Transform> &)
+ FUNC2(particles_set_trail_bind_poses, RID, const Vector<Transform3D> &)
FUNC1(particles_request_process, RID)
FUNC1(particles_restart, RID)
- FUNC6(particles_emit, RID, const Transform &, const Vector3 &, const Color &, const Color &, uint32_t)
+ FUNC6(particles_emit, RID, const Transform3D &, const Vector3 &, const Color &, const Color &, uint32_t)
FUNC2(particles_set_subemitter, RID, RID)
FUNC2(particles_set_collision_base_size, RID, float)
@@ -512,7 +512,7 @@ public:
FUNC3(particles_set_draw_pass_mesh, RID, int, RID)
FUNC1R(AABB, particles_get_current_aabb, RID)
- FUNC2(particles_set_emission_transform, RID, const Transform &)
+ FUNC2(particles_set_emission_transform, RID, const Transform3D &)
/* PARTICLES COLLISION */
@@ -541,7 +541,7 @@ public:
FUNC4(camera_set_perspective, RID, float, float, float)
FUNC4(camera_set_orthogonal, RID, float, float, float)
FUNC5(camera_set_frustum, RID, float, Vector2, float, float)
- FUNC2(camera_set_transform, RID, const Transform &)
+ FUNC2(camera_set_transform, RID, const Transform3D &)
FUNC2(camera_set_cull_mask, RID, uint32_t)
FUNC2(camera_set_environment, RID, RID)
FUNC2(camera_set_camera_effects, RID, RID)
@@ -714,7 +714,7 @@ public:
FUNC2(instance_set_base, RID, RID)
FUNC2(instance_set_scenario, RID, RID)
FUNC2(instance_set_layer_mask, RID, uint32_t)
- FUNC2(instance_set_transform, RID, const Transform &)
+ FUNC2(instance_set_transform, RID, const Transform3D &)
FUNC2(instance_attach_object_instance_id, RID, ObjectID)
FUNC3(instance_set_blend_shape_weight, RID, int, float)
FUNC3(instance_set_surface_override_material, RID, int, RID)