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authorRémi Verschelde <rverschelde@gmail.com>2022-10-04 11:20:13 +0200
committerRémi Verschelde <rverschelde@gmail.com>2022-10-04 11:20:13 +0200
commitbff9fcfc1c90f5e121a9f9ae0af93616b5c7304d (patch)
tree882e372031dec1cc935e7fc00cefae1c76b48de8 /servers/rendering/rendering_server_default.h
parentb909b0ebc9cbaf804e5c7c3f7e7de34189847a80 (diff)
parent02b0c22e38eb7ab9c3127b9b5d7c29cf58c1732d (diff)
Merge pull request #65822 from BastiaanOlij/more_reorg_20220915
Move cluster builder, sdfgi and gi structures to clustered renderer, and more
Diffstat (limited to 'servers/rendering/rendering_server_default.h')
-rw-r--r--servers/rendering/rendering_server_default.h8
1 files changed, 7 insertions, 1 deletions
diff --git a/servers/rendering/rendering_server_default.h b/servers/rendering/rendering_server_default.h
index 5ee29d5e2a..fe212151e3 100644
--- a/servers/rendering/rendering_server_default.h
+++ b/servers/rendering/rendering_server_default.h
@@ -410,6 +410,13 @@ public:
FUNC1RC(PackedInt32Array, lightmap_get_probe_capture_bsp_tree, RID)
FUNC1(lightmap_set_probe_capture_update_speed, float)
+ /* Shadow Atlas */
+ FUNC0R(RID, shadow_atlas_create)
+ FUNC3(shadow_atlas_set_size, RID, int, bool)
+ FUNC3(shadow_atlas_set_quadrant_subdivision, RID, int, int)
+
+ FUNC2(directional_shadow_atlas_set_size, int, bool)
+
/* DECAL API */
#undef ServerName
@@ -652,7 +659,6 @@ public:
#define ServerName RenderingMethod
#define server_name RSG::scene
- FUNC2(directional_shadow_atlas_set_size, int, bool)
FUNC1(voxel_gi_set_quality, VoxelGIQuality)
/* SKY API */