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authorHugo Locurcio <hugo.locurcio@hugo.pro>2021-07-31 15:39:46 +0200
committerHugo Locurcio <hugo.locurcio@hugo.pro>2022-05-03 01:18:35 +0200
commit31194f5b1c84638267958c8efa9212f362e57ae0 (patch)
tree5311467eadbbf00c1432910df46a1cc738539472 /servers/rendering/rendering_server_default.h
parent87622861106b4bb06040a603060bedc2835648ba (diff)
Add `get_video_adapter_api_version()` to RenderingServer
This method can be used to get the graphics API version currently in use (such as Vulkan). It can be used by projects for troubleshooting or statistical purposes.
Diffstat (limited to 'servers/rendering/rendering_server_default.h')
-rw-r--r--servers/rendering/rendering_server_default.h1
1 files changed, 1 insertions, 0 deletions
diff --git a/servers/rendering/rendering_server_default.h b/servers/rendering/rendering_server_default.h
index 8dfb5985f8..de4f8d9194 100644
--- a/servers/rendering/rendering_server_default.h
+++ b/servers/rendering/rendering_server_default.h
@@ -939,6 +939,7 @@ public:
virtual String get_video_adapter_name() const override;
virtual String get_video_adapter_vendor() const override;
virtual RenderingDevice::DeviceType get_video_adapter_type() const override;
+ virtual String get_video_adapter_api_version() const override;
virtual void set_frame_profiling_enabled(bool p_enable) override;
virtual Vector<FrameProfileArea> get_frame_profile() override;