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author | George Marques <george@gmarqu.es> | 2021-04-02 10:34:44 -0300 |
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committer | George Marques <george@gmarqu.es> | 2021-04-05 09:52:05 -0300 |
commit | 35682d30795498632c0406011e6c56f97a73f1d6 (patch) | |
tree | 7f74e1142780a7e2dee089083215c95c9c518dbb /servers/rendering/rendering_device_binds.cpp | |
parent | 655a913e2273b41037df80ae00c11bed9f98d9a9 (diff) |
GDScript: Properly validate return type
When the type cannot be validated at compile time, the runtime must do a
check to ensure type safety is kept, as the code might be assuming the
return type is correct in another place, leading to crashes if the
contract is broken.
Diffstat (limited to 'servers/rendering/rendering_device_binds.cpp')
0 files changed, 0 insertions, 0 deletions